comparison vgmplay.c @ 1103:22e87b739ad6

WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
author Michael Pavone <pavone@retrodev.com>
date Fri, 09 Dec 2016 09:48:48 -0800
parents 8d032a368dd5
children 74e77aec9004
comparison
equal deleted inserted replaced
1102:c15896605bf2 1103:22e87b739ad6
87 uint32_t seek_offset; 87 uint32_t seek_offset;
88 uint32_t block_offset; 88 uint32_t block_offset;
89 89
90 uint32_t fps = 60; 90 uint32_t fps = 60;
91 config = load_config(argv[0]); 91 config = load_config(argv[0]);
92 render_init(320, 240, "vgm play", 60, 0); 92 render_init(320, 240, "vgm play", 0);
93 93
94 uint32_t opts = 0; 94 uint32_t opts = 0;
95 if (argc >= 3 && !strcmp(argv[2], "-y")) { 95 if (argc >= 3 && !strcmp(argv[2], "-y")) {
96 opts |= YM_OPT_WAVE_LOG; 96 opts |= YM_OPT_WAVE_LOG;
97 } 97 }