comparison render.h @ 884:252dfd29831d

Selecting a second game from the menu now works
author Michael Pavone <pavone@retrodev.com>
date Fri, 13 Nov 2015 22:56:59 -0800
parents b6842dfb8edf
children b9564fb88a5a
comparison
equal deleted inserted replaced
883:9f149f0e98b7 884:252dfd29831d
32 int stride; 32 int stride;
33 } surface_info; 33 } surface_info;
34 34
35 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); 35 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b);
36 void render_alloc_surfaces(vdp_context * context); 36 void render_alloc_surfaces(vdp_context * context);
37 void render_free_surfaces(vdp_context *context);
37 void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen); 38 void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen);
38 void render_update_caption(char *title); 39 void render_update_caption(char *title);
39 void render_context(vdp_context * context); 40 void render_context(vdp_context * context);
40 void render_wait_quit(vdp_context * context); 41 void render_wait_quit(vdp_context * context);
41 void render_wait_psg(psg_context * context); 42 void render_wait_psg(psg_context * context);