comparison z80_to_x86.h @ 884:252dfd29831d

Selecting a second game from the menu now works
author Michael Pavone <pavone@retrodev.com>
date Fri, 13 Nov 2015 22:56:59 -0800
parents ab017fb09e77
children 1eb616b8cbe9
comparison
equal deleted inserted replaced
883:9f149f0e98b7 884:252dfd29831d
86 uint8_t busack; 86 uint8_t busack;
87 } z80_context; 87 } z80_context;
88 88
89 void translate_z80_stream(z80_context * context, uint32_t address); 89 void translate_z80_stream(z80_context * context, uint32_t address);
90 void init_z80_opts(z80_options * options, memmap_chunk const * chunks, uint32_t num_chunks, memmap_chunk const * io_chunks, uint32_t num_io_chunks, uint32_t clock_divider); 90 void init_z80_opts(z80_options * options, memmap_chunk const * chunks, uint32_t num_chunks, memmap_chunk const * io_chunks, uint32_t num_io_chunks, uint32_t clock_divider);
91 void z80_options_free(z80_options *opts);
91 void init_z80_context(z80_context * context, z80_options * options); 92 void init_z80_context(z80_context * context, z80_options * options);
92 code_ptr z80_get_native_address(z80_context * context, uint32_t address); 93 code_ptr z80_get_native_address(z80_context * context, uint32_t address);
93 code_ptr z80_get_native_address_trans(z80_context * context, uint32_t address); 94 code_ptr z80_get_native_address_trans(z80_context * context, uint32_t address);
94 z80_context * z80_handle_code_write(uint32_t address, z80_context * context); 95 z80_context * z80_handle_code_write(uint32_t address, z80_context * context);
95 void z80_reset(z80_context * context); 96 void z80_reset(z80_context * context);