comparison render_sdl.c @ 1482:2d203bf73dbd nuklear_ui

Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
author Michael Pavone <pavone@retrodev.com>
date Sat, 25 Nov 2017 14:42:38 -0800
parents 0646ae0987c3
children 001120e91fed
comparison
equal deleted inserted replaced
1481:77a401044935 1482:2d203bf73dbd
1218 void render_infobox(char *title, char *message) 1218 void render_infobox(char *title, char *message)
1219 { 1219 {
1220 SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, title, message, NULL); 1220 SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, title, message, NULL);
1221 } 1221 }
1222 1222
1223 uint32_t render_elapsed_ms(void)
1224 {
1225 return SDL_GetTicks();
1226 }
1227
1228 void render_sleep_ms(uint32_t delay)
1229 {
1230 return SDL_Delay(delay);
1231 }
1232