Mercurial > repos > blastem
comparison m68k_core.h @ 667:30ccf56842d6
All cycle counters are now based off the master clock. This seems to have messed up Z80 interrupt timing (music in Sonic 2 is too slow for instance), but things are generally working
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 03 Jan 2015 16:08:23 -0800 |
parents | a18e3923481e |
children | fc04781f4d28 |
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666:b68039895627 | 667:30ccf56842d6 |
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65 } m68k_context; | 65 } m68k_context; |
66 | 66 |
67 void translate_m68k(m68k_options * opts, struct m68kinst * inst); | 67 void translate_m68k(m68k_options * opts, struct m68kinst * inst); |
68 void translate_m68k_stream(uint32_t address, m68k_context * context); | 68 void translate_m68k_stream(uint32_t address, m68k_context * context); |
69 void start_68k_context(m68k_context * context, uint32_t address); | 69 void start_68k_context(m68k_context * context, uint32_t address); |
70 void init_m68k_opts(m68k_options * opts, memmap_chunk * memmap, uint32_t num_chunks); | 70 void init_m68k_opts(m68k_options * opts, memmap_chunk * memmap, uint32_t num_chunks, uint32_t clock_divider); |
71 void init_68k_context(m68k_context * context, native_map_slot * native_code_map, void * opts); | 71 void init_68k_context(m68k_context * context, native_map_slot * native_code_map, void * opts); |
72 void m68k_reset(m68k_context * context); | 72 void m68k_reset(m68k_context * context); |
73 void insert_breakpoint(m68k_context * context, uint32_t address, uint8_t * bp_handler); | 73 void insert_breakpoint(m68k_context * context, uint32_t address, uint8_t * bp_handler); |
74 void remove_breakpoint(m68k_context * context, uint32_t address); | 74 void remove_breakpoint(m68k_context * context, uint32_t address); |
75 m68k_context * m68k_handle_code_write(uint32_t address, m68k_context * context); | 75 m68k_context * m68k_handle_code_write(uint32_t address, m68k_context * context); |