comparison render_fbdev.c @ 2053:3414a4423de1 segacd

Merge from default
author Michael Pavone <pavone@retrodev.com>
date Sat, 15 Jan 2022 13:15:21 -0800
parents 2fd0a8cb1c80
children
comparison
equal deleted inserted replaced
1692:5dacaef602a7 2053:3414a4423de1
1 /*
2 Copyright 2013 Michael Pavone
3 This file is part of BlastEm.
4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
5 */
6 #include <stdlib.h>
7 #include <stdio.h>
8 #include <string.h>
9 #include <math.h>
10 #include <linux/fb.h>
11 #include <linux/input.h>
12 #include <linux/kd.h>
13 #include <alsa/asoundlib.h>
14 #include <sys/types.h>
15 #include <sys/stat.h>
16 #include <sys/ioctl.h>
17 #include <sys/mman.h>
18 #include <fcntl.h>
19 #include <unistd.h>
20 #include <pthread.h>
21 #include <dirent.h>
22 #include "render.h"
23 #include "blastem.h"
24 #include "genesis.h"
25 #include "bindings.h"
26 #include "util.h"
27 #include "paths.h"
28 #include "ppm.h"
29 #include "png.h"
30 #include "config.h"
31 #include "controller_info.h"
32
33 #ifndef DISABLE_OPENGL
34 #include <EGL/egl.h>
35 #include <GLES2/gl2.h>
36 #ifdef USE_MALI
37 //Mali GLES headers don't seem to define GLchar for some reason
38 typedef char GLchar;
39 #endif
40 #endif
41
42 #define MAX_EVENT_POLL_PER_FRAME 2
43
44 static EGLContext main_context;
45
46 static int main_width, main_height, windowed_width, windowed_height, is_fullscreen;
47
48 static uint8_t render_gl = 1;
49 static uint8_t scanlines = 0;
50
51 static uint32_t last_frame = 0;
52 static snd_pcm_uframes_t buffer_samples;
53 static size_t buffer_bytes;
54 static unsigned int output_channels, sample_rate;
55
56
57 static uint8_t quitting = 0;
58
59
60 static void render_close_audio()
61 {
62
63 }
64
65 static snd_pcm_t *audio_handle;
66 static void *output_buffer;
67 void render_do_audio_ready(audio_source *src)
68 {
69 if (src->front_populated) {
70 fatal_error("Audio source filled up a buffer a second time before other sources finished their first\n");
71 }
72 int16_t *tmp = src->front;
73 src->front = src->back;
74 src->back = tmp;
75 src->front_populated = 1;
76 src->buffer_pos = 0;
77
78 if (!all_sources_ready()) {
79 return;
80 }
81 mix_and_convert(output_buffer, buffer_bytes, NULL);
82
83 int frames = snd_pcm_writei(audio_handle, output_buffer, buffer_samples);
84 if (frames < 0) {
85 frames = snd_pcm_recover(audio_handle, frames, 0);
86 }
87 if (frames < 0) {
88 fprintf(stderr, "Failed to write samples: %s\n", snd_strerror(frames));
89 }
90 }
91
92 int render_width()
93 {
94 return main_width;
95 }
96
97 int render_height()
98 {
99 return main_height;
100 }
101
102 int render_fullscreen()
103 {
104 return 1;
105 }
106
107 uint32_t red_shift, blue_shift, green_shift;
108 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b)
109 {
110 return r << red_shift | g << green_shift | b << blue_shift;
111 }
112
113 #ifndef DISABLE_OPENGL
114 static GLuint textures[3], buffers[2], vshader, fshader, program, un_textures[2], un_width, un_height, at_pos;
115
116 static GLfloat vertex_data_default[] = {
117 -1.0f, -1.0f,
118 1.0f, -1.0f,
119 -1.0f, 1.0f,
120 1.0f, 1.0f
121 };
122
123 static GLfloat vertex_data[8];
124
125 static const GLushort element_data[] = {0, 1, 2, 3};
126
127 static const GLchar shader_prefix[] =
128 #ifdef USE_GLES
129 "#version 100\n";
130 #else
131 "#version 110\n"
132 "#define lowp\n"
133 "#define mediump\n"
134 "#define highp\n";
135 #endif
136
137 static GLuint load_shader(char * fname, GLenum shader_type)
138 {
139 char const * parts[] = {get_home_dir(), "/.config/blastem/shaders/", fname};
140 char * shader_path = alloc_concat_m(3, parts);
141 FILE * f = fopen(shader_path, "rb");
142 free(shader_path);
143 GLchar * text;
144 long fsize;
145 if (f) {
146 fsize = file_size(f);
147 text = malloc(fsize);
148 if (fread(text, 1, fsize, f) != fsize) {
149 warning("Error reading from shader file %s\n", fname);
150 free(text);
151 return 0;
152 }
153 } else {
154 shader_path = path_append("shaders", fname);
155 uint32_t fsize32;
156 text = read_bundled_file(shader_path, &fsize32);
157 free(shader_path);
158 if (!text) {
159 warning("Failed to open shader file %s for reading\n", fname);
160 return 0;
161 }
162 fsize = fsize32;
163 }
164
165 if (strncmp(text, "#version", strlen("#version"))) {
166 GLchar *tmp = text;
167 text = alloc_concat(shader_prefix, tmp);
168 free(tmp);
169 fsize += strlen(shader_prefix);
170 }
171 GLuint ret = glCreateShader(shader_type);
172 glShaderSource(ret, 1, (const GLchar **)&text, (const GLint *)&fsize);
173 free(text);
174 glCompileShader(ret);
175 GLint compile_status, loglen;
176 glGetShaderiv(ret, GL_COMPILE_STATUS, &compile_status);
177 if (!compile_status) {
178 glGetShaderiv(ret, GL_INFO_LOG_LENGTH, &loglen);
179 text = malloc(loglen);
180 glGetShaderInfoLog(ret, loglen, NULL, text);
181 warning("Shader %s failed to compile:\n%s\n", fname, text);
182 free(text);
183 glDeleteShader(ret);
184 return 0;
185 }
186 return ret;
187 }
188 #endif
189
190 #define MAX_FB_LINES 590
191 static uint32_t texture_buf[MAX_FB_LINES * LINEBUF_SIZE * 2];
192 #ifdef DISABLE_OPENGL
193 #define RENDER_FORMAT SDL_PIXELFORMAT_ARGB8888
194 #else
195 #ifdef USE_GLES
196 #define INTERNAL_FORMAT GL_RGBA
197 #define SRC_FORMAT GL_RGBA
198 #define RENDER_FORMAT SDL_PIXELFORMAT_ABGR8888
199 #else
200 #define INTERNAL_FORMAT GL_RGBA8
201 #define SRC_FORMAT GL_BGRA
202 #define RENDER_FORMAT SDL_PIXELFORMAT_ARGB8888
203 #endif
204 static void gl_setup()
205 {
206 tern_val def = {.ptrval = "linear"};
207 char *scaling = tern_find_path_default(config, "video\0scaling\0", def, TVAL_PTR).ptrval;
208 GLint filter = strcmp(scaling, "linear") ? GL_NEAREST : GL_LINEAR;
209 glGenTextures(3, textures);
210 for (int i = 0; i < 3; i++)
211 {
212 glBindTexture(GL_TEXTURE_2D, textures[i]);
213 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
214 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
215 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
216 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
217 if (i < 2) {
218 //TODO: Fixme for PAL + invalid display mode
219 glTexImage2D(GL_TEXTURE_2D, 0, INTERNAL_FORMAT, 512, 512, 0, SRC_FORMAT, GL_UNSIGNED_BYTE, texture_buf);
220 } else {
221 uint32_t blank = 255 << 24;
222 glTexImage2D(GL_TEXTURE_2D, 0, INTERNAL_FORMAT, 1, 1, 0, SRC_FORMAT, GL_UNSIGNED_BYTE, &blank);
223 }
224 }
225 glGenBuffers(2, buffers);
226 glBindBuffer(GL_ARRAY_BUFFER, buffers[0]);
227 glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW);
228 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[1]);
229 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(element_data), element_data, GL_STATIC_DRAW);
230 def.ptrval = "default.v.glsl";
231 vshader = load_shader(tern_find_path_default(config, "video\0vertex_shader\0", def, TVAL_PTR).ptrval, GL_VERTEX_SHADER);
232 def.ptrval = "default.f.glsl";
233 fshader = load_shader(tern_find_path_default(config, "video\0fragment_shader\0", def, TVAL_PTR).ptrval, GL_FRAGMENT_SHADER);
234 program = glCreateProgram();
235 glAttachShader(program, vshader);
236 glAttachShader(program, fshader);
237 glLinkProgram(program);
238 GLint link_status;
239 glGetProgramiv(program, GL_LINK_STATUS, &link_status);
240 if (!link_status) {
241 fputs("Failed to link shader program\n", stderr);
242 exit(1);
243 }
244 un_textures[0] = glGetUniformLocation(program, "textures[0]");
245 un_textures[1] = glGetUniformLocation(program, "textures[1]");
246 un_width = glGetUniformLocation(program, "width");
247 un_height = glGetUniformLocation(program, "height");
248 at_pos = glGetAttribLocation(program, "pos");
249 }
250
251 static void gl_teardown()
252 {
253 glDeleteProgram(program);
254 glDeleteShader(vshader);
255 glDeleteShader(fshader);
256 glDeleteBuffers(2, buffers);
257 glDeleteTextures(3, textures);
258 }
259 #endif
260
261 static uint8_t texture_init;
262 static void render_alloc_surfaces()
263 {
264 if (texture_init) {
265 return;
266 }
267 texture_init = 1;
268 #ifndef DISABLE_OPENGL
269 if (render_gl) {
270 gl_setup();
271 }
272 #endif
273 }
274
275 static void free_surfaces(void)
276 {
277 texture_init = 0;
278 }
279
280 static char * caption = NULL;
281 static char * fps_caption = NULL;
282
283 static void render_quit()
284 {
285 render_close_audio();
286 free_surfaces();
287 #ifndef DISABLE_OPENGL
288 if (render_gl) {
289 gl_teardown();
290 //FIXME: replace with EGL equivalent
291 //SDL_GL_DeleteContext(main_context);
292 }
293 #endif
294 }
295
296 static float config_aspect()
297 {
298 static float aspect = 0.0f;
299 if (aspect == 0.0f) {
300 char *config_aspect = tern_find_path_default(config, "video\0aspect\0", (tern_val){.ptrval = "4:3"}, TVAL_PTR).ptrval;
301 if (strcmp("stretch", config_aspect)) {
302 aspect = 4.0f/3.0f;
303 char *end;
304 float aspect_numerator = strtof(config_aspect, &end);
305 if (aspect_numerator > 0.0f && *end == ':') {
306 float aspect_denominator = strtof(end+1, &end);
307 if (aspect_denominator > 0.0f && !*end) {
308 aspect = aspect_numerator / aspect_denominator;
309 }
310 }
311 } else {
312 aspect = -1.0f;
313 }
314 }
315 return aspect;
316 }
317
318 static void update_aspect()
319 {
320 //reset default values
321 #ifndef DISABLE_OPENGL
322 memcpy(vertex_data, vertex_data_default, sizeof(vertex_data));
323 #endif
324 if (config_aspect() > 0.0f) {
325 float aspect = (float)main_width / main_height;
326 if (fabs(aspect - config_aspect()) < 0.01f) {
327 //close enough for government work
328 return;
329 }
330 #ifndef DISABLE_OPENGL
331 if (render_gl) {
332 for (int i = 0; i < 4; i++)
333 {
334 if (aspect > config_aspect()) {
335 vertex_data[i*2] *= config_aspect()/aspect;
336 } else {
337 vertex_data[i*2+1] *= aspect/config_aspect();
338 }
339 }
340 } else {
341 #endif
342 //TODO: Maybe do some stuff for non-integer scaling in raw fbdev copy
343 #ifndef DISABLE_OPENGL
344 }
345 #endif
346 }
347 }
348
349 static uint8_t scancode_map[128] = {
350 [KEY_A] = 0x1C,
351 [KEY_B] = 0x32,
352 [KEY_C] = 0x21,
353 [KEY_D] = 0x23,
354 [KEY_E] = 0x24,
355 [KEY_F] = 0x2B,
356 [KEY_G] = 0x34,
357 [KEY_H] = 0x33,
358 [KEY_I] = 0x43,
359 [KEY_J] = 0x3B,
360 [KEY_K] = 0x42,
361 [KEY_L] = 0x4B,
362 [KEY_M] = 0x3A,
363 [KEY_N] = 0x31,
364 [KEY_O] = 0x44,
365 [KEY_P] = 0x4D,
366 [KEY_Q] = 0x15,
367 [KEY_R] = 0x2D,
368 [KEY_S] = 0x1B,
369 [KEY_T] = 0x2C,
370 [KEY_U] = 0x3C,
371 [KEY_V] = 0x2A,
372 [KEY_W] = 0x1D,
373 [KEY_X] = 0x22,
374 [KEY_Y] = 0x35,
375 [KEY_Z] = 0x1A,
376 [KEY_1] = 0x16,
377 [KEY_2] = 0x1E,
378 [KEY_3] = 0x26,
379 [KEY_4] = 0x25,
380 [KEY_5] = 0x2E,
381 [KEY_6] = 0x36,
382 [KEY_7] = 0x3D,
383 [KEY_8] = 0x3E,
384 [KEY_9] = 0x46,
385 [KEY_0] = 0x45,
386 [KEY_ENTER] = 0x5A,
387 [KEY_ESC] = 0x76,
388 [KEY_SPACE] = 0x29,
389 [KEY_TAB] = 0x0D,
390 [KEY_BACKSPACE] = 0x66,
391 [KEY_MINUS] = 0x4E,
392 [KEY_EQUAL] = 0x55,
393 [KEY_LEFTBRACE] = 0x54,
394 [KEY_RIGHTBRACE] = 0x5B,
395 [KEY_BACKSLASH] = 0x5D,
396 [KEY_SEMICOLON] = 0x4C,
397 [KEY_APOSTROPHE] = 0x52,
398 [KEY_GRAVE] = 0x0E,
399 [KEY_COMMA] = 0x41,
400 [KEY_DOT] = 0x49,
401 [KEY_SLASH] = 0x4A,
402 [KEY_CAPSLOCK] = 0x58,
403 [KEY_F1] = 0x05,
404 [KEY_F2] = 0x06,
405 [KEY_F3] = 0x04,
406 [KEY_F4] = 0x0C,
407 [KEY_F5] = 0x03,
408 [KEY_F6] = 0x0B,
409 [KEY_F7] = 0x83,
410 [KEY_F8] = 0x0A,
411 [KEY_F9] = 0x01,
412 [KEY_F10] = 0x09,
413 [KEY_F11] = 0x78,
414 [KEY_F12] = 0x07,
415 [KEY_LEFTCTRL] = 0x14,
416 [KEY_LEFTSHIFT] = 0x12,
417 [KEY_LEFTALT] = 0x11,
418 [KEY_RIGHTCTRL] = 0x18,
419 [KEY_RIGHTSHIFT] = 0x59,
420 [KEY_RIGHTALT] = 0x17,
421 [KEY_INSERT] = 0x81,
422 [KEY_PAUSE] = 0x82,
423 [KEY_SYSRQ] = 0x84,
424 [KEY_SCROLLLOCK] = 0x7E,
425 [KEY_DELETE] = 0x85,
426 [KEY_LEFT] = 0x86,
427 [KEY_HOME] = 0x87,
428 [KEY_END] = 0x88,
429 [KEY_UP] = 0x89,
430 [KEY_DOWN] = 0x8A,
431 [KEY_PAGEUP] = 0x8B,
432 [KEY_PAGEDOWN] = 0x8C,
433 [KEY_RIGHT] = 0x8D,
434 [KEY_NUMLOCK] = 0x77,
435 [KEY_KPSLASH] = 0x80,
436 [KEY_KPASTERISK] = 0x7C,
437 [KEY_KPMINUS] = 0x7B,
438 [KEY_KPPLUS] = 0x79,
439 [KEY_KPENTER] = 0x19,
440 [KEY_KP1] = 0x69,
441 [KEY_KP2] = 0x72,
442 [KEY_KP3] = 0x7A,
443 [KEY_KP4] = 0x6B,
444 [KEY_KP5] = 0x73,
445 [KEY_KP6] = 0x74,
446 [KEY_KP7] = 0x6C,
447 [KEY_KP8] = 0x75,
448 [KEY_KP9] = 0x7D,
449 [KEY_KP0] = 0x70,
450 [KEY_KPDOT] = 0x71,
451 };
452
453 #include "special_keys_evdev.h"
454 static uint8_t sym_map[128] = {
455 [KEY_A] = 'a',
456 [KEY_B] = 'b',
457 [KEY_C] = 'c',
458 [KEY_D] = 'd',
459 [KEY_E] = 'e',
460 [KEY_F] = 'f',
461 [KEY_G] = 'g',
462 [KEY_H] = 'h',
463 [KEY_I] = 'i',
464 [KEY_J] = 'j',
465 [KEY_K] = 'k',
466 [KEY_L] = 'l',
467 [KEY_M] = 'm',
468 [KEY_N] = 'n',
469 [KEY_O] = 'o',
470 [KEY_P] = 'p',
471 [KEY_Q] = 'q',
472 [KEY_R] = 'r',
473 [KEY_S] = 's',
474 [KEY_T] = 't',
475 [KEY_U] = 'u',
476 [KEY_V] = 'v',
477 [KEY_W] = 'w',
478 [KEY_X] = 'x',
479 [KEY_Y] = 'y',
480 [KEY_Z] = 'z',
481 [KEY_1] = '1',
482 [KEY_2] = '2',
483 [KEY_3] = '3',
484 [KEY_4] = '4',
485 [KEY_5] = '5',
486 [KEY_6] = '6',
487 [KEY_7] = '7',
488 [KEY_8] = '8',
489 [KEY_9] = '9',
490 [KEY_0] = '0',
491 [KEY_ENTER] = '\r',
492 [KEY_SPACE] = ' ',
493 [KEY_TAB] = '\t',
494 [KEY_BACKSPACE] = '\b',
495 [KEY_MINUS] = '-',
496 [KEY_EQUAL] = '=',
497 [KEY_LEFTBRACE] = '[',
498 [KEY_RIGHTBRACE] = ']',
499 [KEY_BACKSLASH] = '\\',
500 [KEY_SEMICOLON] = ';',
501 [KEY_APOSTROPHE] = '\'',
502 [KEY_GRAVE] = '`',
503 [KEY_COMMA] = ',',
504 [KEY_DOT] = '.',
505 [KEY_SLASH] = '/',
506 [KEY_ESC] = RENDERKEY_ESC,
507 [KEY_F1] = RENDERKEY_F1,
508 [KEY_F2] = RENDERKEY_F2,
509 [KEY_F3] = RENDERKEY_F3,
510 [KEY_F4] = RENDERKEY_F4,
511 [KEY_F5] = RENDERKEY_F5,
512 [KEY_F6] = RENDERKEY_F6,
513 [KEY_F7] = RENDERKEY_F7,
514 [KEY_F8] = RENDERKEY_F8,
515 [KEY_F9] = RENDERKEY_F9,
516 [KEY_F10] = RENDERKEY_F10,
517 [KEY_F11] = RENDERKEY_F11,
518 [KEY_F12] = RENDERKEY_F12,
519 [KEY_LEFTCTRL] = RENDERKEY_LCTRL,
520 [KEY_LEFTSHIFT] = RENDERKEY_LSHIFT,
521 [KEY_LEFTALT] = RENDERKEY_LALT,
522 [KEY_RIGHTCTRL] = RENDERKEY_RCTRL,
523 [KEY_RIGHTSHIFT] = RENDERKEY_RSHIFT,
524 [KEY_RIGHTALT] = RENDERKEY_RALT,
525 [KEY_DELETE] = RENDERKEY_DEL,
526 [KEY_LEFT] = RENDERKEY_LEFT,
527 [KEY_HOME] = RENDERKEY_HOME,
528 [KEY_END] = RENDERKEY_END,
529 [KEY_UP] = RENDERKEY_UP,
530 [KEY_DOWN] = RENDERKEY_DOWN,
531 [KEY_PAGEUP] = RENDERKEY_PAGEUP,
532 [KEY_PAGEDOWN] = RENDERKEY_PAGEDOWN,
533 [KEY_RIGHT] = RENDERKEY_RIGHT,
534 [KEY_KPSLASH] = 0x80,
535 [KEY_KPASTERISK] = 0x7C,
536 [KEY_KPMINUS] = 0x7B,
537 [KEY_KPPLUS] = 0x79,
538 [KEY_KPENTER] = 0x19,
539 [KEY_KP1] = 0x69,
540 [KEY_KP2] = 0x72,
541 [KEY_KP3] = 0x7A,
542 [KEY_KP4] = 0x6B,
543 [KEY_KP5] = 0x73,
544 [KEY_KP6] = 0x74,
545 [KEY_KP7] = 0x6C,
546 [KEY_KP8] = 0x75,
547 [KEY_KP9] = 0x7D,
548 [KEY_KP0] = 0x70,
549 [KEY_KPDOT] = 0x71,
550 };
551
552 static drop_handler drag_drop_handler;
553 void render_set_drag_drop_handler(drop_handler handler)
554 {
555 drag_drop_handler = handler;
556 }
557
558 char* render_joystick_type_id(int index)
559 {
560 return strdup("");
561 }
562
563 static uint32_t overscan_top[NUM_VID_STD] = {2, 21};
564 static uint32_t overscan_bot[NUM_VID_STD] = {1, 17};
565 static uint32_t overscan_left[NUM_VID_STD] = {13, 13};
566 static uint32_t overscan_right[NUM_VID_STD] = {14, 14};
567 static vid_std video_standard = VID_NTSC;
568
569 typedef enum {
570 DEV_NONE,
571 DEV_KEYBOARD,
572 DEV_MOUSE,
573 DEV_GAMEPAD
574 } device_type;
575
576 static int32_t mouse_x, mouse_y, mouse_accum_x, mouse_accum_y;
577 static int32_t handle_event(device_type dtype, int device_index, struct input_event *event)
578 {
579 switch (event->type) {
580 case EV_KEY:
581 //code is key, value is 1 for keydown, 0 for keyup
582 if (dtype == DEV_KEYBOARD && event->code < 128) {
583 //keyboard key that we might have a mapping for
584 if (event->value) {
585 handle_keydown(sym_map[event->code], scancode_map[event->code]);
586 } else {
587 handle_keyup(sym_map[event->code], scancode_map[event->code]);
588 }
589 } else if (dtype == DEV_MOUSE && event->code >= BTN_MOUSE && event->code < BTN_JOYSTICK) {
590 //mosue button
591 if (event->value) {
592 handle_mousedown(device_index, event->code - BTN_LEFT);
593 } else {
594 handle_mouseup(device_index, event->code - BTN_LEFT);
595 }
596 } else if (dtype == DEV_GAMEPAD && event->code >= BTN_GAMEPAD && event->code < BTN_DIGI) {
597 //gamepad button
598 if (event->value) {
599 handle_joydown(device_index, event->code - BTN_SOUTH);
600 } else {
601 handle_joyup(device_index, event->code - BTN_SOUTH);
602 }
603 }
604 break;
605 case EV_REL:
606 if (dtype == DEV_MOUSE) {
607 switch(event->code)
608 {
609 case REL_X:
610 mouse_accum_x += event->value;
611 break;
612 case REL_Y:
613 mouse_accum_y += event->value;
614 break;
615 }
616 }
617 break;
618 case EV_ABS:
619 //TODO: Handle joystick axis/hat motion, absolute mouse movement
620 break;
621 case EV_SYN:
622 if (dtype == DEV_MOUSE && (mouse_accum_x || mouse_accum_y)) {
623 mouse_x += mouse_accum_x;
624 mouse_y += mouse_accum_y;
625 if (mouse_x < 0) {
626 mouse_x = 0;
627 } else if (mouse_x >= main_width) {
628 mouse_x = main_width - 1;
629 }
630 if (mouse_y < 0) {
631 mouse_y = 0;
632 } else if (mouse_y >= main_height) {
633 mouse_y = main_height - 1;
634 }
635 handle_mouse_moved(device_index, mouse_x, mouse_y, mouse_accum_x, mouse_accum_y);
636 mouse_accum_x = mouse_accum_y = 0;
637 }
638 break;
639 /*
640 case SDL_JOYHATMOTION:
641 handle_joy_dpad(find_joystick_index(event->jhat.which), event->jhat.hat, event->jhat.value);
642 break;
643 case SDL_JOYAXISMOTION:
644 handle_joy_axis(find_joystick_index(event->jaxis.which), event->jaxis.axis, event->jaxis.value);
645 break;*/
646 }
647 return 0;
648 }
649
650 #define MAX_DEVICES 16
651 static int device_fds[MAX_DEVICES];
652 static device_type device_types[MAX_DEVICES];
653 static int cur_devices;
654
655 static void drain_events()
656 {
657 struct input_event events[64];
658 int index_by_type[3] = {0,0,0};
659 for (int i = 0; i < cur_devices; i++)
660 {
661 int bytes = sizeof(events);
662 int device_index = index_by_type[device_types[i]-1]++;
663 while (bytes == sizeof(events))
664 {
665 bytes = read(device_fds[i], events, sizeof(events));
666 if (bytes > 0) {
667 int num_events = bytes / sizeof(events[0]);
668 for (int j = 0; j < num_events; j++)
669 {
670 handle_event(device_types[i], device_index, events + j);
671 }
672 } else if (bytes < 0 && errno != EAGAIN && errno != EWOULDBLOCK) {
673 perror("Failed to read evdev events");
674 }
675 }
676 }
677 }
678
679 static char *vid_std_names[NUM_VID_STD] = {"ntsc", "pal"};
680
681 static void init_audio()
682 {
683 char *device_name = tern_find_path_default(config, "audio\0alsa_device\0", (tern_val){.ptrval="default"}, TVAL_PTR).ptrval;
684 int res = snd_pcm_open(&audio_handle, device_name, SND_PCM_STREAM_PLAYBACK, 0);
685 if (res < 0) {
686 fatal_error("Failed to open ALSA device: %s\n", snd_strerror(res));
687 }
688
689 snd_pcm_hw_params_t *params;
690 snd_pcm_hw_params_alloca(&params);
691 res = snd_pcm_hw_params_any(audio_handle, params);
692 if (res < 0) {
693 fatal_error("No playback configurations available: %s\n", snd_strerror(res));
694 }
695 res = snd_pcm_hw_params_set_access(audio_handle, params, SND_PCM_ACCESS_RW_INTERLEAVED);
696 if (res < 0) {
697 fatal_error("Failed to set access type: %s\n", snd_strerror(res));
698 }
699 res = snd_pcm_hw_params_set_format(audio_handle, params, SND_PCM_FORMAT_S16_LE);
700 if (res < 0) {
701 //failed to set, signed 16-bit integer, try floating point
702 res = snd_pcm_hw_params_set_format(audio_handle, params, SND_PCM_FORMAT_FLOAT_LE);
703 if (res < 0) {
704 fatal_error("Failed to set an acceptable format: %s\n", snd_strerror(res));
705 }
706 mix = mix_f32;
707 } else {
708 mix = mix_s16;
709 }
710
711 char * rate_str = tern_find_path(config, "audio\0rate\0", TVAL_PTR).ptrval;
712 sample_rate = rate_str ? atoi(rate_str) : 0;
713 if (!sample_rate) {
714 sample_rate = 48000;
715 }
716 snd_pcm_hw_params_set_rate_near(audio_handle, params, &sample_rate, NULL);
717 output_channels = 2;
718 snd_pcm_hw_params_set_channels_near(audio_handle, params, &output_channels);
719
720 char * samples_str = tern_find_path(config, "audio\0buffer\0", TVAL_PTR).ptrval;
721 buffer_samples = samples_str ? atoi(samples_str) : 0;
722 if (!buffer_samples) {
723 buffer_samples = 512;
724 }
725 snd_pcm_hw_params_set_period_size_near(audio_handle, params, &buffer_samples, NULL);
726
727 int dir = 1;
728 unsigned int periods = 2;
729 snd_pcm_hw_params_set_periods_near(audio_handle, params, &periods, &dir);
730
731 res = snd_pcm_hw_params(audio_handle, params);
732 if (res < 0) {
733 fatal_error("Failed to set ALSA hardware params: %s\n", snd_strerror(res));
734 }
735
736 printf("Initialized audio at frequency %d with a %d sample buffer, ", (int)sample_rate, (int)buffer_samples);
737 if (mix == mix_s16) {
738 puts("signed 16-bit int format");
739 } else {
740 puts("32-bit float format");
741 }
742 }
743
744 int fbfd;
745 uint32_t *framebuffer;
746 uint32_t fb_stride;
747 #ifndef DISABLE_OPENGL
748 EGLDisplay egl_display;
749 EGLSurface main_surface;
750 uint8_t egl_setup(void)
751 {
752 //Mesa wants the fbdev file descriptor as the display
753 egl_display = eglGetDisplay((EGLNativeDisplayType)fbfd);
754 if (egl_display == EGL_NO_DISPLAY) {
755 //Mali (and possibly others) seems to just want EGL_DEFAULT_DISPLAY
756 egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
757 if (egl_display == EGL_NO_DISPLAY) {
758 warning("eglGetDisplay failed with error %X\n", eglGetError());
759 return 0;
760 }
761 }
762 EGLint major, minor;
763 if (!eglInitialize(egl_display, &major, &minor)) {
764 warning("eglInitialize failed with error %X\n", eglGetError());
765 return 0;
766 }
767 printf("EGL version %d.%d\n", major, minor);
768 EGLint num_configs;
769 EGLConfig config;
770 EGLint const config_attribs[] = {
771 EGL_RED_SIZE, 5,
772 EGL_GREEN_SIZE, 5,
773 EGL_BLUE_SIZE, 5,
774 EGL_CONFORMANT, EGL_OPENGL_ES2_BIT,
775 EGL_NONE
776 };
777 if (!eglChooseConfig(egl_display, config_attribs, &config, 1, &num_configs)) {
778 num_configs = 0;
779 warning("eglChooseConfig failed with error %X\n", eglGetError());
780 }
781 if (!num_configs) {
782 warning("Failed to choose an EGL config\n");
783 goto error;
784 }
785 EGLint const context_attribs[] = {
786 #ifdef EGL_CONTEXT_MAJOR_VERSION
787 EGL_CONTEXT_MAJOR_VERSION, 2,
788 #endif
789 EGL_NONE
790 };
791 main_context = eglCreateContext(egl_display, config, EGL_NO_CONTEXT, context_attribs);
792 if (main_context == EGL_NO_CONTEXT) {
793 warning("Failed to create EGL context %X\n", eglGetError());
794 goto error;
795 }
796 #ifdef USE_MALI
797 struct mali_native_window native_window = {
798 .width = main_width,
799 .height = main_height
800 };
801 main_surface = eglCreateWindowSurface(egl_display, config, &native_window, NULL);
802 #else
803 main_surface = eglCreateWindowSurface(egl_display, config, (EGLNativeWindowType)NULL, NULL);
804 #endif
805 if (main_surface == EGL_NO_SURFACE) {
806 warning("Failed to create EGL surface %X\n", eglGetError());
807 goto post_context_error;
808 }
809 if (eglMakeCurrent(egl_display, main_surface, main_surface, main_context)) {
810 return 1;
811 }
812 eglDestroySurface(egl_display, main_surface);
813 post_context_error:
814 eglDestroyContext(egl_display, main_context);
815 error:
816 eglTerminate(egl_display);
817 return 0;
818 }
819 #endif
820 static pthread_mutex_t buffer_lock = PTHREAD_MUTEX_INITIALIZER;
821 static pthread_cond_t buffer_cond = PTHREAD_COND_INITIALIZER;
822 static uint8_t buffer_ready;
823 static uint32_t *copy_buffer;
824 static uint32_t last_width, last_width_scale, last_height, last_height_scale;
825 static uint32_t max_multiple;
826
827 static uint32_t mix_pixel(uint32_t last, uint32_t cur, float ratio)
828 {
829 float a,b,c,d;
830 a = (last & 255) * ratio;
831 b = (last >> 8 & 255) * ratio;
832 c = (last >> 16 & 255) * ratio;
833 d = (last >> 24 & 255) * ratio;
834 ratio = 1.0f - ratio;
835 a += (cur & 255) * ratio;
836 b += (cur >> 8 & 255) * ratio;
837 c += (cur >> 16 & 255) * ratio;
838 d += (cur >> 24 & 255) * ratio;
839 return ((int)d) << 24 | ((int)c) << 16 | ((int)b) << 8 | ((int)a);
840 }
841 static void do_buffer_copy(void)
842 {
843 uint32_t width_multiple = main_width / last_width_scale;
844 uint32_t height_multiple = main_height / last_height_scale;
845 uint32_t multiple = width_multiple < height_multiple ? width_multiple : height_multiple;
846 if (max_multiple && multiple > max_multiple) {
847 multiple = max_multiple;
848 }
849 height_multiple = last_height_scale * multiple / last_height;
850 uint32_t *cur_line = framebuffer + (main_width - last_width_scale * multiple)/2;
851 cur_line += fb_stride * (main_height - last_height_scale * multiple) / (2 * sizeof(uint32_t));
852 uint32_t *src_line = copy_buffer;
853 if (height_multiple * last_height == multiple * last_height_scale) {
854 if (last_width == last_width_scale) {
855 for (uint32_t y = 0; y < last_height; y++)
856 {
857 for (uint32_t i = 0; i < height_multiple; i++)
858 {
859 uint32_t *cur = cur_line;
860 uint32_t *src = src_line;
861 for (uint32_t x = 0; x < last_width ; x++)
862 {
863 uint32_t pixel = *(src++);
864 for (uint32_t j = 0; j < multiple; j++)
865 {
866 *(cur++) = pixel;
867 }
868 }
869
870 cur_line += fb_stride / sizeof(uint32_t);
871 }
872 src_line += LINEBUF_SIZE;
873 }
874 } else {
875 float scale_multiple = ((float)(last_width_scale * multiple)) / (float)last_width;
876 float remaining = 0.0f;
877 uint32_t last_pixel = 0;
878 for (uint32_t y = 0; y < last_height; y++)
879 {
880 for (uint32_t i = 0; i < height_multiple; i++)
881 {
882 uint32_t *cur = cur_line;
883 uint32_t *src = src_line;
884 for (uint32_t x = 0; x < last_width ; x++)
885 {
886 uint32_t pixel = *(src++);
887 float count = scale_multiple;
888 if (remaining > 0.0f) {
889 *(cur++) = mix_pixel(last_pixel, pixel, remaining);
890 count -= 1.0f - remaining;
891 }
892 for (; count >= 1; count -= 1.0f)
893 {
894 *(cur++) = pixel;
895 }
896 remaining = count;
897 last_pixel = pixel;
898 }
899
900 cur_line += fb_stride / sizeof(uint32_t);
901 }
902 src_line += LINEBUF_SIZE;
903 }
904 }
905 } else {
906 float height_scale = ((float)(last_height_scale * multiple)) / (float)last_height;
907 float height_remaining = 0.0f;
908 uint32_t *last_line;
909 if (last_width == last_width_scale) {
910 for (uint32_t y = 0; y < last_height; y++)
911 {
912 float hcount = height_scale;
913 if (height_remaining > 0.0f) {
914 uint32_t *cur = cur_line;
915 uint32_t *src = src_line;
916 uint32_t *last = last_line;
917 for (uint32_t x = 0; x < last_width ; x++)
918 {
919 uint32_t mixed = mix_pixel(*(last++), *(src++), height_remaining);
920 for (uint32_t j = 0; j < multiple; j++)
921 {
922 *(cur++) = mixed;
923 }
924 }
925 hcount -= 1.0f - height_remaining;
926 cur_line += fb_stride / sizeof(uint32_t);
927 }
928 for(; hcount >= 1; hcount -= 1.0f)
929 {
930 uint32_t *cur = cur_line;
931 uint32_t *src = src_line;
932 for (uint32_t x = 0; x < last_width ; x++)
933 {
934 uint32_t pixel = *(src++);
935 for (uint32_t j = 0; j < multiple; j++)
936 {
937 *(cur++) = pixel;
938 }
939 }
940
941 cur_line += fb_stride / sizeof(uint32_t);
942 }
943 height_remaining = hcount;
944 last_line = src_line;
945 src_line += LINEBUF_SIZE;
946 }
947 } else {
948 float scale_multiple = ((float)(last_width_scale * multiple)) / (float)last_width;
949 float remaining = 0.0f;
950 uint32_t last_pixel = 0;
951 for (uint32_t y = 0; y < last_height; y++)
952 {
953 float hcount = height_scale;
954 if (height_remaining > 0.0f) {
955 uint32_t *cur = cur_line;
956 uint32_t *src = src_line;
957 uint32_t *last = last_line;
958
959 for (uint32_t x = 0; x < last_width; x++)
960 {
961 uint32_t pixel = mix_pixel(*(last++), *(src++), height_remaining);
962 float count = scale_multiple;
963 if (remaining > 0.0f) {
964 *(cur++) = mix_pixel(last_pixel, pixel, remaining);
965 count -= 1.0f - remaining;
966 }
967 for (; count >= 1.0f; count -= 1.0f)
968 {
969 *(cur++) = pixel;
970 }
971 remaining = count;
972 last_pixel = pixel;
973 }
974 hcount -= 1.0f - height_remaining;
975 cur_line += fb_stride / sizeof(uint32_t);
976 }
977
978 for (; hcount >= 1.0f; hcount -= 1.0f)
979 {
980 uint32_t *cur = cur_line;
981 uint32_t *src = src_line;
982 for (uint32_t x = 0; x < last_width ; x++)
983 {
984 uint32_t pixel = *(src++);
985 float count = scale_multiple;
986 if (remaining > 0.0f) {
987 *(cur++) = mix_pixel(last_pixel, pixel, remaining);
988 count -= 1.0f - remaining;
989 }
990 for (; count >= 1; count -= 1.0f)
991 {
992 *(cur++) = pixel;
993 }
994 remaining = count;
995 last_pixel = pixel;
996 }
997
998 cur_line += fb_stride / sizeof(uint32_t);
999 }
1000 height_remaining = hcount;
1001 last_line = src_line;
1002 src_line += LINEBUF_SIZE;
1003 }
1004 }
1005 }
1006 }
1007 static void *buffer_copy(void *data)
1008 {
1009 pthread_mutex_lock(&buffer_lock);
1010 for(;;)
1011 {
1012 while (!buffer_ready)
1013 {
1014 pthread_cond_wait(&buffer_cond, &buffer_lock);
1015 }
1016 buffer_ready = 0;
1017 do_buffer_copy();
1018 }
1019 return 0;
1020 }
1021
1022 static pthread_t buffer_copy_handle;
1023 static uint8_t copy_use_thread;
1024 void window_setup(void)
1025 {
1026 fbfd = open("/dev/fb0", O_RDWR);
1027 struct fb_fix_screeninfo fixInfo;
1028 struct fb_var_screeninfo varInfo;
1029 ioctl(fbfd, FBIOGET_FSCREENINFO, &fixInfo);
1030 ioctl(fbfd, FBIOGET_VSCREENINFO, &varInfo);
1031 printf("Resolution: %d x %d\n", varInfo.xres, varInfo.yres);
1032 printf("Framebuffer size: %d, line stride: %d\n", fixInfo.smem_len, fixInfo.line_length);
1033 main_width = varInfo.xres;
1034 main_height = varInfo.yres;
1035 fb_stride = fixInfo.line_length;
1036 tern_val def = {.ptrval = "audio"};
1037 char *sync_src = tern_find_path_default(config, "system\0sync_source\0", def, TVAL_PTR).ptrval;
1038
1039 const char *vsync;
1040 def.ptrval = "off";
1041 vsync = tern_find_path_default(config, "video\0vsync\0", def, TVAL_PTR).ptrval;
1042
1043
1044 tern_node *video = tern_find_node(config, "video");
1045 if (video)
1046 {
1047 for (int i = 0; i < NUM_VID_STD; i++)
1048 {
1049 tern_node *std_settings = tern_find_node(video, vid_std_names[i]);
1050 if (std_settings) {
1051 char *val = tern_find_path_default(std_settings, "overscan\0top\0", (tern_val){.ptrval = NULL}, TVAL_PTR).ptrval;
1052 if (val) {
1053 overscan_top[i] = atoi(val);
1054 }
1055 val = tern_find_path_default(std_settings, "overscan\0bottom\0", (tern_val){.ptrval = NULL}, TVAL_PTR).ptrval;
1056 if (val) {
1057 overscan_bot[i] = atoi(val);
1058 }
1059 val = tern_find_path_default(std_settings, "overscan\0left\0", (tern_val){.ptrval = NULL}, TVAL_PTR).ptrval;
1060 if (val) {
1061 overscan_left[i] = atoi(val);
1062 }
1063 val = tern_find_path_default(std_settings, "overscan\0right\0", (tern_val){.ptrval = NULL}, TVAL_PTR).ptrval;
1064 if (val) {
1065 overscan_right[i] = atoi(val);
1066 }
1067 }
1068 }
1069 }
1070 render_gl = 0;
1071 #ifndef DISABLE_OPENGL
1072 char *gl_enabled_str = tern_find_path_default(config, "video\0gl\0", def, TVAL_PTR).ptrval;
1073 uint8_t gl_enabled = strcmp(gl_enabled_str, "off") != 0;
1074 if (gl_enabled)
1075 {
1076 render_gl = egl_setup();
1077 blue_shift = 16;
1078 green_shift = 8;
1079 red_shift = 0;
1080 }
1081 if (!render_gl) {
1082 #endif
1083 framebuffer = mmap(NULL, fixInfo.smem_len, PROT_READ|PROT_WRITE, MAP_SHARED, fbfd, 0);
1084 red_shift = varInfo.red.offset;
1085 green_shift = varInfo.green.offset;
1086 blue_shift = varInfo.blue.offset;
1087 def.ptrval = "0";
1088 max_multiple = atoi(tern_find_path_default(config, "video\0fbdev\0max_multiple\0", def, TVAL_PTR).ptrval);
1089 def.ptrval = "true";
1090 copy_use_thread = strcmp(tern_find_path_default(config, "video\0fbdev\0use_thread\0", def, TVAL_PTR).ptrval, "false");
1091 if (copy_use_thread) {
1092 pthread_create(&buffer_copy_handle, NULL, buffer_copy, NULL);
1093 }
1094 #ifndef DISABLE_OPENGL
1095 }
1096 #endif
1097
1098 update_aspect();
1099 render_alloc_surfaces();
1100 def.ptrval = "off";
1101 scanlines = !strcmp(tern_find_path_default(config, "video\0scanlines\0", def, TVAL_PTR).ptrval, "on");
1102 }
1103
1104 void restore_tty(void)
1105 {
1106 ioctl(STDIN_FILENO, KDSETMODE, KD_TEXT);
1107 for (int i = 0; i < cur_devices; i++)
1108 {
1109 if (device_types[i] == DEV_KEYBOARD) {
1110 ioctl(device_fds[i], EVIOCGRAB, 0);
1111 }
1112 }
1113 }
1114
1115 void render_init(int width, int height, char * title, uint8_t fullscreen)
1116 {
1117 if (height <= 0) {
1118 float aspect = config_aspect() > 0.0f ? config_aspect() : 4.0f/3.0f;
1119 height = ((float)width / aspect) + 0.5f;
1120 }
1121 printf("width: %d, height: %d\n", width, height);
1122 windowed_width = width;
1123 windowed_height = height;
1124
1125 main_width = width;
1126 main_height = height;
1127
1128 caption = title;
1129
1130 if (isatty(STDIN_FILENO)) {
1131 ioctl(STDIN_FILENO, KDSETMODE, KD_GRAPHICS);
1132 atexit(restore_tty);
1133 }
1134
1135 window_setup();
1136
1137 init_audio();
1138
1139 render_set_video_standard(VID_NTSC);
1140
1141 DIR *d = opendir("/dev/input");
1142 struct dirent* entry;
1143 int joystick_counter = 0;
1144 while ((entry = readdir(d)) && cur_devices < MAX_DEVICES)
1145 {
1146 if (!strncmp("event", entry->d_name, strlen("event"))) {
1147 char *filename = alloc_concat("/dev/input/", entry->d_name);
1148 int fd = open(filename, O_RDONLY);
1149 if (fd == -1) {
1150 int errnum = errno;
1151 warning("Failed to open evdev device %s for reading: %s\n", filename, strerror(errnum));
1152 free(filename);
1153 continue;
1154 }
1155
1156 unsigned long bits;
1157 if (-1 == ioctl(fd, EVIOCGBIT(0, sizeof(bits)), &bits)) {
1158 int errnum = errno;
1159 warning("Failed get capability bits from evdev device %s: %s\n", filename, strerror(errnum));
1160 free(filename);
1161 close(fd);
1162 continue;
1163 }
1164 if (!(1 & bits >> EV_KEY)) {
1165 //if it doesn't support key events we don't care about it
1166 free(filename);
1167 close(fd);
1168 continue;
1169 }
1170 unsigned long button_bits[(BTN_THUMBR+8*sizeof(long))/(8*sizeof(long))];
1171 int res = ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(button_bits)), button_bits);
1172 if (-1 == res) {
1173 int errnum = errno;
1174 warning("Failed get capability bits from evdev device %s: %s\n", filename, strerror(errnum));
1175 free(filename);
1176 close(fd);
1177 continue;
1178 }
1179 int to_check[] = {KEY_ENTER, BTN_MOUSE, BTN_GAMEPAD};
1180 device_type dtype = DEV_NONE;
1181 for (int i = 0; i < 3; i++)
1182 {
1183 if (1 & button_bits[to_check[i]/(8*sizeof(button_bits[0]))] >> to_check[i]%(8*sizeof(button_bits[0]))) {
1184 dtype = i + 1;
1185 }
1186 }
1187 if (dtype == DEV_NONE) {
1188 close(fd);
1189 } else {
1190 device_fds[cur_devices] = fd;
1191 device_types[cur_devices] = dtype;
1192 char name[1024];
1193 char *names[] = {"Keyboard", "Mouse", "Gamepad"};
1194 ioctl(fd, EVIOCGNAME(sizeof(name)), name);
1195 printf("%s is a %s\n%s\n", filename, names[dtype - 1], name);
1196
1197 if (dtype == DEV_GAMEPAD) {
1198 handle_joy_added(joystick_counter++);
1199 } else if (dtype == DEV_KEYBOARD && isatty(STDIN_FILENO)) {
1200 ioctl(fd, EVIOCGRAB, 1);
1201 }
1202
1203 //set FD to non-blocking mode for event polling
1204 fcntl(fd, F_SETFL, O_NONBLOCK);
1205 cur_devices++;
1206 }
1207 free(filename);
1208 }
1209 }
1210
1211 atexit(render_quit);
1212 }
1213 #include<unistd.h>
1214 static int in_toggle;
1215 static void update_source(audio_source *src, double rc, uint8_t sync_changed)
1216 {
1217 double alpha = src->dt / (src->dt + rc);
1218 int32_t lowpass_alpha = (int32_t)(((double)0x10000) * alpha);
1219 src->lowpass_alpha = lowpass_alpha;
1220 }
1221
1222 void render_config_updated(void)
1223 {
1224
1225 free_surfaces();
1226 #ifndef DISABLE_OPENGL
1227 if (render_gl) {
1228 /*if (on_context_destroyed) {
1229 on_context_destroyed();
1230 }*/
1231 gl_teardown();
1232 //FIXME: EGL equivalent
1233 //SDL_GL_DeleteContext(main_context);
1234 } else {
1235 #endif
1236 #ifndef DISABLE_OPENGL
1237 }
1238 #endif
1239 //FIXME: EGL equivalent
1240 //SDL_DestroyWindow(main_window);
1241 drain_events();
1242
1243 char *config_width = tern_find_path(config, "video\0width\0", TVAL_PTR).ptrval;
1244 if (config_width) {
1245 windowed_width = atoi(config_width);
1246 }
1247 char *config_height = tern_find_path(config, "video\0height\0", TVAL_PTR).ptrval;
1248 if (config_height) {
1249 windowed_height = atoi(config_height);
1250 } else {
1251 float aspect = config_aspect() > 0.0f ? config_aspect() : 4.0f/3.0f;
1252 windowed_height = ((float)windowed_width / aspect) + 0.5f;
1253 }
1254
1255 window_setup();
1256 update_aspect();
1257 #ifndef DISABLE_OPENGL
1258 //need to check render_gl again after window_setup as render option could have changed
1259 /*if (render_gl && on_context_created) {
1260 on_context_created();
1261 }*/
1262 #endif
1263
1264 render_close_audio();
1265 quitting = 0;
1266 init_audio();
1267 render_set_video_standard(video_standard);
1268
1269 double lowpass_cutoff = get_lowpass_cutoff(config);
1270 double rc = (1.0 / lowpass_cutoff) / (2.0 * M_PI);
1271 for (uint8_t i = 0; i < num_audio_sources; i++)
1272 {
1273 update_source(audio_sources[i], rc, 0);
1274 }
1275 for (uint8_t i = 0; i < num_inactive_audio_sources; i++)
1276 {
1277 update_source(inactive_audio_sources[i], rc, 0);
1278 }
1279 drain_events();
1280 }
1281
1282 void render_set_video_standard(vid_std std)
1283 {
1284 video_standard = std;
1285 }
1286
1287 void render_update_caption(char *title)
1288 {
1289 caption = title;
1290 free(fps_caption);
1291 fps_caption = NULL;
1292 }
1293
1294 static char *screenshot_path;
1295 void render_save_screenshot(char *path)
1296 {
1297 if (screenshot_path) {
1298 free(screenshot_path);
1299 }
1300 screenshot_path = path;
1301 }
1302
1303 uint8_t render_create_window(char *caption, uint32_t width, uint32_t height, window_close_handler close_handler)
1304 {
1305 //not supported under fbdev
1306 return 0;
1307 }
1308
1309 void render_destroy_window(uint8_t which)
1310 {
1311 //not supported under fbdev
1312 }
1313
1314 static uint8_t last_fb;
1315 static uint32_t texture_off;
1316 uint32_t *render_get_framebuffer(uint8_t which, int *pitch)
1317 {
1318 if (max_multiple == 1 && !render_gl) {
1319 if (last_fb != which) {
1320 *pitch = fb_stride * 2;
1321 return framebuffer + (which == FRAMEBUFFER_EVEN ? fb_stride / sizeof(uint32_t) : 0);
1322 }
1323 *pitch = fb_stride;
1324 return framebuffer;
1325 }
1326 if (!render_gl && last_fb != which) {
1327 *pitch = LINEBUF_SIZE * sizeof(uint32_t) * 2;
1328 return texture_buf + texture_off + (which == FRAMEBUFFER_EVEN ? LINEBUF_SIZE : 0);
1329 }
1330 *pitch = LINEBUF_SIZE * sizeof(uint32_t);
1331 return texture_buf + texture_off;
1332 }
1333
1334 uint8_t events_processed;
1335 #ifdef __ANDROID__
1336 #define FPS_INTERVAL 10000
1337 #else
1338 #define FPS_INTERVAL 1000
1339 #endif
1340
1341 static uint8_t interlaced;
1342 void render_update_display();
1343 void render_framebuffer_updated(uint8_t which, int width)
1344 {
1345 uint32_t height = which <= FRAMEBUFFER_EVEN
1346 ? (video_standard == VID_NTSC ? 243 : 294) - (overscan_top[video_standard] + overscan_bot[video_standard])
1347 : 240;
1348 width -= overscan_left[video_standard] + overscan_right[video_standard];
1349 #ifndef DISABLE_OPENGL
1350 if (render_gl && which <= FRAMEBUFFER_EVEN) {
1351 last_width = width;
1352 glBindTexture(GL_TEXTURE_2D, textures[which]);
1353 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, LINEBUF_SIZE, height, SRC_FORMAT, GL_UNSIGNED_BYTE, texture_buf + overscan_left[video_standard] + LINEBUF_SIZE * overscan_top[video_standard]);
1354 render_update_display();
1355 last_height = height;
1356 } else {
1357 #endif
1358 if (max_multiple != 1) {
1359 if (copy_use_thread) {
1360 pthread_mutex_lock(&buffer_lock);
1361 buffer_ready = 1;
1362 last_width = width;
1363 last_width_scale = LINEBUF_SIZE - (overscan_left[video_standard] + overscan_right[video_standard]);
1364 last_height = last_height_scale = height;
1365 copy_buffer = texture_buf + texture_off + overscan_left[video_standard] + LINEBUF_SIZE * overscan_top[video_standard];
1366 if (which != last_fb) {
1367 last_height *= 2;
1368 copy_buffer += LINEBUF_SIZE * overscan_top[video_standard];
1369 uint32_t *src = texture_buf + (texture_off ? 0 : LINEBUF_SIZE * MAX_FB_LINES) + overscan_left[video_standard] + LINEBUF_SIZE * overscan_top[video_standard] + LINEBUF_SIZE * overscan_top[video_standard];
1370 uint32_t *dst = copy_buffer;
1371 if (which == FRAMEBUFFER_ODD) {
1372 src += LINEBUF_SIZE;
1373 dst += LINEBUF_SIZE;
1374 }
1375 for (int i = 0; i < height; i++)
1376 {
1377 memcpy(dst, src, width * sizeof(uint32_t));
1378 src += LINEBUF_SIZE * 2;
1379 dst += LINEBUF_SIZE * 2;
1380 }
1381 }
1382 texture_off = texture_off ? 0 : LINEBUF_SIZE * MAX_FB_LINES;
1383 pthread_cond_signal(&buffer_cond);
1384 pthread_mutex_unlock(&buffer_lock);
1385 } else {
1386 last_width = width;
1387 last_width_scale = LINEBUF_SIZE - (overscan_left[video_standard] + overscan_right[video_standard]);
1388 last_height = last_height_scale = height;
1389 copy_buffer = texture_buf + texture_off + overscan_left[video_standard] + LINEBUF_SIZE * overscan_top[video_standard];
1390 if (which != last_fb) {
1391 last_height *= 2;
1392 copy_buffer += LINEBUF_SIZE * overscan_top[video_standard];
1393 }
1394 do_buffer_copy();
1395 }
1396 }
1397 last_fb = which;
1398 if (!events_processed) {
1399 process_events();
1400 }
1401 events_processed = 0;
1402 #ifndef DISABLE_OPENGL
1403 }
1404 #endif
1405 }
1406
1407 void render_update_display()
1408 {
1409 #ifndef DISABLE_OPENGL
1410 if (render_gl) {
1411 glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
1412 glClear(GL_COLOR_BUFFER_BIT);
1413
1414 glUseProgram(program);
1415 glActiveTexture(GL_TEXTURE0);
1416 glBindTexture(GL_TEXTURE_2D, textures[0]);
1417 glUniform1i(un_textures[0], 0);
1418
1419 glActiveTexture(GL_TEXTURE1);
1420 glBindTexture(GL_TEXTURE_2D, textures[interlaced ? 1 : scanlines ? 2 : 0]);
1421 glUniform1i(un_textures[1], 1);
1422
1423 glUniform1f(un_width, render_emulated_width());
1424 glUniform1f(un_height, last_height);
1425
1426 glBindBuffer(GL_ARRAY_BUFFER, buffers[0]);
1427 glVertexAttribPointer(at_pos, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat[2]), (void *)0);
1428 glEnableVertexAttribArray(at_pos);
1429
1430 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[1]);
1431 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, (void *)0);
1432
1433 glDisableVertexAttribArray(at_pos);
1434
1435 /*if (render_ui) {
1436 render_ui();
1437 }*/
1438
1439 eglSwapBuffers(egl_display, main_surface);
1440 }
1441 #endif
1442 if (!events_processed) {
1443 process_events();
1444 }
1445 events_processed = 0;
1446 }
1447
1448 uint32_t render_emulated_width()
1449 {
1450 return last_width - overscan_left[video_standard] - overscan_right[video_standard];
1451 }
1452
1453 uint32_t render_emulated_height()
1454 {
1455 return (video_standard == VID_NTSC ? 243 : 294) - overscan_top[video_standard] - overscan_bot[video_standard];
1456 }
1457
1458 uint32_t render_overscan_left()
1459 {
1460 return overscan_left[video_standard];
1461 }
1462
1463 uint32_t render_overscan_top()
1464 {
1465 return overscan_top[video_standard];
1466 }
1467
1468 void render_wait_quit(vdp_context * context)
1469 {
1470 for(;;)
1471 {
1472 drain_events();
1473 sleep(1);
1474 }
1475 }
1476
1477 int render_lookup_button(char *name)
1478 {
1479 static tern_node *button_lookup;
1480 if (!button_lookup) {
1481 //xbox/sdl style names
1482 button_lookup = tern_insert_int(button_lookup, "a", BTN_SOUTH);
1483 button_lookup = tern_insert_int(button_lookup, "b", BTN_EAST);
1484 button_lookup = tern_insert_int(button_lookup, "x", BTN_WEST);
1485 button_lookup = tern_insert_int(button_lookup, "y", BTN_NORTH);
1486 button_lookup = tern_insert_int(button_lookup, "back", BTN_SELECT);
1487 button_lookup = tern_insert_int(button_lookup, "start", BTN_START);
1488 button_lookup = tern_insert_int(button_lookup, "guid", BTN_MODE);
1489 button_lookup = tern_insert_int(button_lookup, "leftshoulder", BTN_TL);
1490 button_lookup = tern_insert_int(button_lookup, "rightshoulder", BTN_TR);
1491 button_lookup = tern_insert_int(button_lookup, "leftstick", BTN_THUMBL);
1492 button_lookup = tern_insert_int(button_lookup, "rightstick", BTN_THUMBR);
1493 //alternative Playstation-style names
1494 button_lookup = tern_insert_int(button_lookup, "cross", BTN_SOUTH);
1495 button_lookup = tern_insert_int(button_lookup, "circle", BTN_EAST);
1496 button_lookup = tern_insert_int(button_lookup, "square", BTN_WEST);
1497 button_lookup = tern_insert_int(button_lookup, "triangle", BTN_NORTH);
1498 button_lookup = tern_insert_int(button_lookup, "share", BTN_SELECT);
1499 button_lookup = tern_insert_int(button_lookup, "select", BTN_SELECT);
1500 button_lookup = tern_insert_int(button_lookup, "options", BTN_START);
1501 button_lookup = tern_insert_int(button_lookup, "l1", BTN_TL);
1502 button_lookup = tern_insert_int(button_lookup, "r1", BTN_TR);
1503 button_lookup = tern_insert_int(button_lookup, "l3", BTN_THUMBL);
1504 button_lookup = tern_insert_int(button_lookup, "r3", BTN_THUMBR);
1505 }
1506 return (int)tern_find_int(button_lookup, name, KEY_CNT);
1507 }
1508
1509 int render_lookup_axis(char *name)
1510 {
1511 static tern_node *axis_lookup;
1512 if (!axis_lookup) {
1513 //xbox/sdl style names
1514 axis_lookup = tern_insert_int(axis_lookup, "leftx", ABS_X);
1515 axis_lookup = tern_insert_int(axis_lookup, "lefty", ABS_Y);
1516 axis_lookup = tern_insert_int(axis_lookup, "lefttrigger", ABS_Z);
1517 axis_lookup = tern_insert_int(axis_lookup, "rightx", ABS_RX);
1518 axis_lookup = tern_insert_int(axis_lookup, "righty", ABS_RY);
1519 axis_lookup = tern_insert_int(axis_lookup, "righttrigger", ABS_RZ);
1520 //alternative Playstation-style names
1521 axis_lookup = tern_insert_int(axis_lookup, "l2", ABS_Z);
1522 axis_lookup = tern_insert_int(axis_lookup, "r2", ABS_RZ);
1523 }
1524 return (int)tern_find_int(axis_lookup, name, ABS_CNT);
1525 }
1526
1527 int32_t render_translate_input_name(int32_t controller, char *name, uint8_t is_axis)
1528 {
1529 tern_node *button_lookup, *axis_lookup;
1530 if (is_axis) {
1531 int axis = render_lookup_axis(name);
1532 if (axis == ABS_CNT) {
1533 return RENDER_INVALID_NAME;
1534 }
1535 return RENDER_AXIS_BIT | axis;
1536 } else {
1537 int button = render_lookup_button(name);
1538 if (button != KEY_CNT) {
1539 return button;
1540 }
1541 if (!strcmp("dpup", name)) {
1542 return RENDER_DPAD_BIT | 1;
1543 }
1544 if (!strcmp("dpdown", name)) {
1545 return RENDER_DPAD_BIT | 4;
1546 }
1547 if (!strcmp("dpdleft", name)) {
1548 return RENDER_DPAD_BIT | 8;
1549 }
1550 if (!strcmp("dpright", name)) {
1551 return RENDER_DPAD_BIT | 2;
1552 }
1553 return RENDER_INVALID_NAME;
1554 }
1555 }
1556
1557 int32_t render_dpad_part(int32_t input)
1558 {
1559 return input >> 4 & 0xFFFFFF;
1560 }
1561
1562 uint8_t render_direction_part(int32_t input)
1563 {
1564 return input & 0xF;
1565 }
1566
1567 int32_t render_axis_part(int32_t input)
1568 {
1569 return input & 0xFFFFFFF;
1570 }
1571
1572 void process_events()
1573 {
1574 if (events_processed > MAX_EVENT_POLL_PER_FRAME) {
1575 return;
1576 }
1577 drain_events();
1578 events_processed++;
1579 }
1580
1581 #define TOGGLE_MIN_DELAY 250
1582 void render_toggle_fullscreen()
1583 {
1584 //always fullscreen in fbdev
1585 }
1586
1587 uint32_t render_audio_buffer()
1588 {
1589 return buffer_samples;
1590 }
1591
1592 uint32_t render_sample_rate()
1593 {
1594 return sample_rate;
1595 }
1596
1597 void render_errorbox(char *title, char *message)
1598 {
1599
1600 }
1601
1602 void render_warnbox(char *title, char *message)
1603 {
1604
1605 }
1606
1607 void render_infobox(char *title, char *message)
1608 {
1609
1610 }
1611
1612 uint8_t render_has_gl(void)
1613 {
1614 return render_gl;
1615 }
1616
1617 uint8_t render_get_active_framebuffer(void)
1618 {
1619 return FRAMEBUFFER_ODD;
1620 }