comparison stateview.c @ 959:3b270fc43ed4

Get stateview building again
author Michael Pavone <pavone@retrodev.com>
date Sat, 16 Apr 2016 13:28:43 -0700
parents 126c0294c1e4
children f52cb02a1466
comparison
equal deleted inserted replaced
958:83532f944e3b 959:3b270fc43ed4
14 io_port gamepad_1; 14 io_port gamepad_1;
15 io_port gamepad_2; 15 io_port gamepad_2;
16 uint8_t reset = 1; 16 uint8_t reset = 1;
17 uint8_t busreq = 0; 17 uint8_t busreq = 0;
18 18
19 //uint16_t ram[RAM_WORDS]; 19 uint16_t *ram;
20 uint8_t z80_ram[Z80_RAM_BYTES]; 20 uint8_t z80_ram[Z80_RAM_BYTES];
21 21
22 uint16_t read_dma_value(uint32_t address) 22 uint16_t read_dma_value(uint32_t address)
23 { 23 {
24 return 0; 24 return 0;
51 void handle_joyup(int joystick, int button) 51 void handle_joyup(int joystick, int button)
52 { 52 {
53 } 53 }
54 54
55 void handle_joy_dpad(int joystick, int dpadnum, uint8_t value) 55 void handle_joy_dpad(int joystick, int dpadnum, uint8_t value)
56 {
57 }
58
59 void handle_mousedown(int mouse, int button)
60 {
61 }
62
63 void handle_mouseup(int mouse, int button)
64 {
65 }
66
67 void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay)
56 { 68 {
57 } 69 }
58 70
59 tern_node * config; 71 tern_node * config;
60 int headless = 0; 72 int headless = 0;