comparison render_sdl.c @ 1356:4d16c09210fd

Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
author Michael Pavone <pavone@retrodev.com>
date Thu, 11 May 2017 07:51:28 -0700
parents 03cb4dd2499f
children 8c6d2ed3b959
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