comparison util.h @ 1305:5ceb316c479a

Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
author Michael Pavone <pavone@retrodev.com>
date Wed, 29 Mar 2017 00:29:44 -0700
parents 96ad1b9bbb3a
children e2bd03ed3190
comparison
equal deleted inserted replaced
1304:5b90d7669eee 1305:5ceb316c479a
30 long file_size(FILE * f); 30 long file_size(FILE * f);
31 //Strips whitespace and non-printable characters from the beginning and end of a string 31 //Strips whitespace and non-printable characters from the beginning and end of a string
32 char * strip_ws(char * text); 32 char * strip_ws(char * text);
33 //Inserts a null after the first word, returns a pointer to the second word 33 //Inserts a null after the first word, returns a pointer to the second word
34 char * split_keyval(char * text); 34 char * split_keyval(char * text);
35 //Takes a binary byte buffer and produces a lowercase hex string
36 void bin_to_hex(uint8_t *output, uint8_t *input, uint64_t size);
35 //Determines whether a character is a valid path separator for the current platform 37 //Determines whether a character is a valid path separator for the current platform
36 char is_path_sep(char c); 38 char is_path_sep(char c);
37 //Determines whether a path is considered an absolute path on the current platform 39 //Determines whether a path is considered an absolute path on the current platform
38 char is_absolute_path(char *path); 40 char is_absolute_path(char *path);
39 //Returns the basename of a path with th extension (if any) stripped 41 //Returns the basename of a path with th extension (if any) stripped