Mercurial > repos > blastem
comparison default.cfg @ 1692:5dacaef602a7 segacd
Merge from default
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 05 Jan 2019 00:58:08 -0800 |
parents | 2721949b372d |
children | 93960907807a |
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1504:95b3a1a8b26c | 1692:5dacaef602a7 |
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14 f gamepads.1.mode | 14 f gamepads.1.mode |
15 enter gamepads.1.start | 15 enter gamepads.1.start |
16 | 16 |
17 r ui.release_mouse | 17 r ui.release_mouse |
18 [ ui.vdp_debug_mode | 18 [ ui.vdp_debug_mode |
19 ] ui.vdp_debug_pal | |
20 u ui.enter_debugger | 19 u ui.enter_debugger |
21 p ui.screenshot | 20 p ui.screenshot |
21 b ui.plane_debug | |
22 v ui.vram_debug | |
23 c ui.cram_debug | |
24 n ui.compositing_debug | |
22 esc ui.exit | 25 esc ui.exit |
23 ` ui.save_state | 26 ` ui.save_state |
24 0 ui.set_speed.0 | 27 0 ui.set_speed.0 |
25 1 ui.set_speed.1 | 28 1 ui.set_speed.1 |
26 2 ui.set_speed.2 | 29 2 ui.set_speed.2 |
36 f5 ui.reload | 39 f5 ui.reload |
37 z ui.sms_pause | 40 z ui.sms_pause |
38 rctrl ui.toggle_keyboard_captured | 41 rctrl ui.toggle_keyboard_captured |
39 } | 42 } |
40 pads { | 43 pads { |
41 0 { | 44 default { |
42 dpads { | 45 dpads { |
43 0 { | 46 0 { |
44 up gamepads.1.up | 47 up gamepads.n.up |
45 down gamepads.1.down | 48 down gamepads.n.down |
46 left gamepads.1.left | 49 left gamepads.n.left |
47 right gamepads.1.right | 50 right gamepads.n.right |
48 } | 51 } |
49 } | 52 } |
50 buttons { | 53 buttons { |
51 a gamepads.1.a | 54 a gamepads.n.a |
52 b gamepads.1.b | 55 b gamepads.n.b |
53 rightshoulder gamepads.1.c | 56 rightshoulder gamepads.n.c |
54 x gamepads.1.x | 57 x gamepads.n.x |
55 y gamepads.1.y | 58 y gamepads.n.y |
56 leftshoulder gamepads.1.z | 59 leftshoulder gamepads.n.z |
57 back gamepads.1.mode | 60 back gamepads.n.mode |
58 start gamepads.1.start | 61 start gamepads.n.start |
59 guide ui.exit | 62 guide ui.exit |
60 leftstick ui.save_state | 63 leftstick ui.save_state |
61 } | 64 } |
62 axes { | 65 axes { |
63 lefty.positive gamepads.1.down | 66 lefty.positive gamepads.n.down |
64 lefty.negative gamepads.1.up | 67 lefty.negative gamepads.n.up |
65 leftx.positive gamepads.1.right | 68 leftx.positive gamepads.n.right |
66 leftx.negative gamepads.1.left | 69 leftx.negative gamepads.n.left |
67 lefttrigger ui.prev_speed | 70 lefttrigger ui.prev_speed |
68 righttrigger ui.next_speed | 71 righttrigger ui.next_speed |
69 } | 72 } |
70 } | 73 } |
71 1 { | 74 ps4_6b_right { |
72 dpads { | 75 axes { |
73 0 { | 76 lefttrigger ui.next_speed |
74 up gamepads.2.up | 77 leftx.negative gamepads.n.up |
75 down gamepads.2.down | 78 leftx.positive gamepads.n.down |
76 left gamepads.2.left | 79 lefty.negative gamepads.n.left |
77 right gamepads.2.right | 80 lefty.positive gamepads.n.right |
78 } | 81 righttrigger gamepads.n.c |
79 } | 82 } |
80 buttons { | 83 buttons { |
81 #this is exactly the same mapping as above, but with PS4 style names | 84 a gamepads.n.a |
82 cross gamepads.2.a | 85 b gamepads.n.b |
83 circle gamepads.2.b | 86 back ui.sms_pause |
84 r1 gamepads.2.c | 87 guide ui.exit |
85 square gamepads.2.x | 88 leftshoulder gamepads.n.mode |
86 triangle gamepads.2.y | 89 leftstick ui.save_state |
87 l1 gamepads.2.z | 90 rightshoulder gamepads.n.z |
88 share gamepads.2.mode | 91 rightstick ui.prev_speed |
89 options gamepads.2.start | 92 start gamepads.n.start |
90 guide ui.exit | 93 x gamepads.n.x |
91 l3 ui.save_state | 94 y gamepads.n.y |
92 } | 95 } |
93 axes { | 96 dpads { |
94 lefty.positive gamepads.2.down | 97 0 { |
95 lefty.negative gamepads.2.up | 98 down gamepads.n.down |
96 leftx.positive gamepads.2.right | 99 left gamepads.n.left |
97 leftx.negative gamepads.2.left | 100 right gamepads.n.right |
98 l2 ui.prev_speed | 101 up gamepads.n.up |
99 r2 ui.next_speed | 102 } |
103 } | |
104 } | |
105 ps3_6b_right { | |
106 axes { | |
107 lefttrigger ui.next_speed | |
108 leftx.negative gamepads.n.up | |
109 leftx.positive gamepads.n.down | |
110 lefty.negative gamepads.n.left | |
111 lefty.positive gamepads.n.right | |
112 righttrigger gamepads.n.c | |
113 } | |
114 buttons { | |
115 a gamepads.n.a | |
116 b gamepads.n.b | |
117 back ui.sms_pause | |
118 guide ui.exit | |
119 leftshoulder gamepads.n.mode | |
120 leftstick ui.save_state | |
121 rightshoulder gamepads.n.z | |
122 rightstick ui.prev_speed | |
123 start gamepads.n.start | |
124 x gamepads.n.x | |
125 y gamepads.n.y | |
126 } | |
127 dpads { | |
128 0 { | |
129 down gamepads.n.down | |
130 left gamepads.n.left | |
131 right gamepads.n.right | |
132 up gamepads.n.up | |
133 } | |
134 } | |
135 } | |
136 xbox_360_6b_right { | |
137 axes { | |
138 lefttrigger ui.next_speed | |
139 leftx.negative gamepads.n.up | |
140 leftx.positive gamepads.n.down | |
141 lefty.negative gamepads.n.left | |
142 lefty.positive gamepads.n.right | |
143 righttrigger gamepads.n.c | |
144 } | |
145 buttons { | |
146 a gamepads.n.a | |
147 b gamepads.n.b | |
148 back ui.sms_pause | |
149 guide ui.exit | |
150 leftshoulder gamepads.n.mode | |
151 leftstick ui.save_state | |
152 rightshoulder gamepads.n.z | |
153 rightstick ui.prev_speed | |
154 start gamepads.n.start | |
155 x gamepads.n.x | |
156 y gamepads.n.y | |
157 } | |
158 dpads { | |
159 0 { | |
160 down gamepads.n.down | |
161 left gamepads.n.left | |
162 right gamepads.n.right | |
163 up gamepads.n.up | |
164 } | |
165 } | |
166 } | |
167 xbone_6b_right { | |
168 axes { | |
169 lefttrigger ui.next_speed | |
170 leftx.negative gamepads.n.up | |
171 leftx.positive gamepads.n.down | |
172 lefty.negative gamepads.n.left | |
173 lefty.positive gamepads.n.right | |
174 righttrigger gamepads.n.c | |
175 } | |
176 buttons { | |
177 a gamepads.n.a | |
178 b gamepads.n.b | |
179 back ui.sms_pause | |
180 guide ui.exit | |
181 leftshoulder gamepads.n.mode | |
182 leftstick ui.save_state | |
183 rightshoulder gamepads.n.z | |
184 rightstick ui.prev_speed | |
185 start gamepads.n.start | |
186 x gamepads.n.x | |
187 y gamepads.n.y | |
188 } | |
189 dpads { | |
190 0 { | |
191 down gamepads.n.down | |
192 left gamepads.n.left | |
193 right gamepads.n.right | |
194 up gamepads.n.up | |
195 } | |
196 } | |
197 } | |
198 genesis_6b_bumpers { | |
199 axes { | |
200 lefttrigger ui.exit | |
201 righttrigger gamepads.n.mode | |
202 } | |
203 buttons { | |
204 a gamepads.n.a | |
205 b gamepads.n.b | |
206 back ui.sms_pause | |
207 guide ui.exit | |
208 leftshoulder gamepads.n.z | |
209 rightshoulder gamepads.n.c | |
210 start gamepads.n.start | |
211 x gamepads.n.x | |
212 y gamepads.n.y | |
213 } | |
214 dpads { | |
215 0 { | |
216 down gamepads.n.down | |
217 left gamepads.n.left | |
218 right gamepads.n.right | |
219 up gamepads.n.up | |
220 } | |
221 } | |
222 } | |
223 saturn_6b_bumpers { | |
224 axes { | |
225 lefttrigger ui.exit | |
226 righttrigger gamepads.n.mode | |
227 } | |
228 buttons { | |
229 a gamepads.n.a | |
230 b gamepads.n.b | |
231 back ui.sms_pause | |
232 guide ui.exit | |
233 leftshoulder gamepads.n.z | |
234 rightshoulder gamepads.n.c | |
235 start gamepads.n.start | |
236 x gamepads.n.x | |
237 y gamepads.n.y | |
238 } | |
239 dpads { | |
240 0 { | |
241 down gamepads.n.down | |
242 left gamepads.n.left | |
243 right gamepads.n.right | |
244 up gamepads.n.up | |
245 } | |
100 } | 246 } |
101 } | 247 } |
102 } | 248 } |
103 mice { | 249 mice { |
104 0 { | 250 0 { |
215 #if it's set to off, initial_path will always be used on startup | 361 #if it's set to off, initial_path will always be used on startup |
216 remember_path on | 362 remember_path on |
217 #path for storing internal screenshots, accepts the same variables as initial_path | 363 #path for storing internal screenshots, accepts the same variables as initial_path |
218 screenshot_path $HOME | 364 screenshot_path $HOME |
219 #see strftime for the format specifiers valid in screenshot_template | 365 #see strftime for the format specifiers valid in screenshot_template |
220 screenshot_template blastem_%Y%m%d_%H%M%S.ppm | 366 screenshot_template blastem_%Y%m%d_%H%M%S.png |
221 #path template for saving SRAM, EEPROM and savestates | 367 #path template for saving SRAM, EEPROM and savestates |
222 #accepts special variables $HOME, $EXEDIR, $USERDATA, $ROMNAME | 368 #accepts special variables $HOME, $EXEDIR, $USERDATA, $ROMNAME |
223 save_path $USERDATA/blastem/$ROMNAME | 369 save_path $USERDATA/blastem/$ROMNAME |
224 #space delimited list of file extensions to filter against in menu | 370 #space delimited list of file extensions to filter against in menu |
225 extensions bin gen md smd sms gg | 371 extensions bin gen md smd sms gg zip gz |
226 #specifies the preferred save-state format, set to gst for Genecyst compatible states | 372 #specifies the preferred save-state format, set to gst for Genecyst compatible states |
227 state_format native | 373 state_format native |
228 } | 374 } |
229 | 375 |
230 system { | 376 system { |
377 #controls how the emulated system is synced to the host | |
378 #video provides the smoothest experience when the host and emulated system have similar refresh rates | |
379 #audio provides lower audio latency, especially when there is a refresh rate mismatch | |
380 sync_source audio | |
381 #set this to random to debug initialization bugs | |
231 ram_init zero | 382 ram_init zero |
232 default_region U | 383 default_region U |
233 } | 384 #controls whether MegaWiFi support is enabled or not |
234 | 385 #MegaWiFi allows ROMs to make connections to the internet |
235 | 386 #so it should only be enabled for ROMs you trust |
387 megawifi off | |
388 } | |
389 | |
390 |