comparison render_sdl.c @ 1567:66387b1645e4

Audio DRC seems to be working pretty well now. Removed debug printfs
author Michael Pavone <pavone@retrodev.com>
date Tue, 17 Apr 2018 22:26:39 -0700
parents cbb40af77a94
children a051d8ee4528
comparison
equal deleted inserted replaced
1566:cbb40af77a94 1567:66387b1645e4
181 181
182 #define NO_LAST_BUFFERED -2000000000 182 #define NO_LAST_BUFFERED -2000000000
183 static int32_t last_buffered = NO_LAST_BUFFERED; 183 static int32_t last_buffered = NO_LAST_BUFFERED;
184 static float average_change; 184 static float average_change;
185 #define BUFFER_FRAMES_THRESHOLD 6 185 #define BUFFER_FRAMES_THRESHOLD 6
186 #define BASE_MAX_ADJUST 0.025 186 #define BASE_MAX_ADJUST 0.0125
187 static float max_adjust; 187 static float max_adjust;
188 static int32_t cur_min_buffered; 188 static int32_t cur_min_buffered;
189 static uint32_t min_remaining_buffer; 189 static uint32_t min_remaining_buffer;
190 static void audio_callback_drc(void *userData, uint8_t *byte_stream, int len) 190 static void audio_callback_drc(void *userData, uint8_t *byte_stream, int len)
191 { 191 {
192 //TODO: update progress tracking so we can adjust resample rate
193 memset(byte_stream, 0, len); 192 memset(byte_stream, 0, len);
194 cur_min_buffered = 0x7FFFFFFF; 193 cur_min_buffered = 0x7FFFFFFF;
195 min_remaining_buffer = 0xFFFFFFFF; 194 min_remaining_buffer = 0xFFFFFFFF;
196 for (uint8_t i = 0; i < num_audio_sources; i++) 195 for (uint8_t i = 0; i < num_audio_sources; i++)
197 { 196 {
199 int32_t buffered = mix(audio_sources[i], byte_stream, len); 198 int32_t buffered = mix(audio_sources[i], byte_stream, len);
200 cur_min_buffered = buffered < cur_min_buffered ? buffered : cur_min_buffered; 199 cur_min_buffered = buffered < cur_min_buffered ? buffered : cur_min_buffered;
201 uint32_t remaining = (audio_sources[i]->mask + 1)/audio_sources[i]->num_channels - buffered; 200 uint32_t remaining = (audio_sources[i]->mask + 1)/audio_sources[i]->num_channels - buffered;
202 min_remaining_buffer = remaining < min_remaining_buffer ? remaining : min_remaining_buffer; 201 min_remaining_buffer = remaining < min_remaining_buffer ? remaining : min_remaining_buffer;
203 } 202 }
204 printf("cur_min_buffered: %d, source 0 %d:%d\n", cur_min_buffered, audio_sources[0]->read_start, audio_sources[0]->read_end);
205 } 203 }
206 204
207 static void lock_audio() 205 static void lock_audio()
208 { 206 {
209 if (sync_to_audio) { 207 if (sync_to_audio) {
868 source_frame = 0; 866 source_frame = 0;
869 source_frame_count = frame_repeat[0]; 867 source_frame_count = frame_repeat[0];
870 //sync samples with audio thread approximately every 8 lines 868 //sync samples with audio thread approximately every 8 lines
871 sync_samples = 8 * sample_rate / (source_hz * (VID_PAL ? 313 : 262)); 869 sync_samples = 8 * sample_rate / (source_hz * (VID_PAL ? 313 : 262));
872 max_repeat++; 870 max_repeat++;
873 float mult = max_repeat > 1 ? 1 : 1.35; 871 min_buffered = (((float)max_repeat * (float)sample_rate/(float)source_hz)/* / (float)buffer_samples*/);// + 0.9999;
874 min_buffered = (((float)max_repeat * mult * (float)sample_rate/(float)source_hz)/* / (float)buffer_samples*/);// + 0.9999;
875 //min_buffered *= buffer_samples; 872 //min_buffered *= buffer_samples;
876 printf("Min samples buffered before audio start: %d\n", min_buffered); 873 printf("Min samples buffered before audio start: %d\n", min_buffered);
877 max_adjust = BASE_MAX_ADJUST / source_hz; 874 max_adjust = BASE_MAX_ADJUST / source_hz;
878 } 875 }
879 876
1077 if (average_change < 0) { 1074 if (average_change < 0) {
1078 frames_to_problem = (float)local_cur_min / -average_change; 1075 frames_to_problem = (float)local_cur_min / -average_change;
1079 } else { 1076 } else {
1080 frames_to_problem = (float)local_min_remaining / average_change; 1077 frames_to_problem = (float)local_min_remaining / average_change;
1081 } 1078 }
1079 float adjust_ratio = 0.0f;
1082 if ( 1080 if (
1083 frames_to_problem < BUFFER_FRAMES_THRESHOLD 1081 frames_to_problem < BUFFER_FRAMES_THRESHOLD
1084 || (average_change < 0 && local_cur_min < min_buffered / 2) 1082 || (average_change < 0 && local_cur_min < 3*min_buffered / 4)
1085 || (average_change >0 && local_cur_min > min_buffered * 2) 1083 || (average_change >0 && local_cur_min > 5 * min_buffered / 4)
1086 ) { 1084 ) {
1087 float adjust_ratio; 1085
1088 if (cur_min_buffered < 0) { 1086 if (cur_min_buffered < 0) {
1089 adjust_ratio = max_adjust; 1087 adjust_ratio = max_adjust;
1090 SDL_PauseAudio(1); 1088 SDL_PauseAudio(1);
1091 last_buffered = NO_LAST_BUFFERED; 1089 last_buffered = NO_LAST_BUFFERED;
1092 } else { 1090 } else {
1093 adjust_ratio = -1.5 * average_change / ((float)sample_rate / (float)source_hz); 1091 adjust_ratio = -1.0 * average_change / ((float)sample_rate / (float)source_hz);
1092 adjust_ratio /= 2.5 * source_hz;
1094 if (fabsf(adjust_ratio) > max_adjust) { 1093 if (fabsf(adjust_ratio) > max_adjust) {
1095 adjust_ratio = adjust_ratio > 0 ? max_adjust : -max_adjust; 1094 adjust_ratio = adjust_ratio > 0 ? max_adjust : -max_adjust;
1096 } 1095 }
1097 } 1096 }
1098 printf("frames_to_problem: %f, avg_change: %f, adjust_ratio: %f\n", frames_to_problem, average_change, adjust_ratio); 1097 } else if (local_cur_min < min_buffered / 2) {
1098 adjust_ratio = max_adjust;
1099 }
1100 if (adjust_ratio != 0.0f) {
1099 average_change = 0; 1101 average_change = 0;
1100 for (uint8_t i = 0; i < num_audio_sources; i++) 1102 for (uint8_t i = 0; i < num_audio_sources; i++)
1101 { 1103 {
1102 audio_sources[i]->buffer_inc = ((double)audio_sources[i]->buffer_inc) + ((double)audio_sources[i]->buffer_inc) * adjust_ratio + 0.5; 1104 audio_sources[i]->buffer_inc = ((double)audio_sources[i]->buffer_inc) + ((double)audio_sources[i]->buffer_inc) * adjust_ratio + 0.5;
1103 } 1105 }
1104 } else {
1105 printf("no adjust - frames_to_problem: %f, avg_change: %f, cur_min_buffered: %d, min_remaining_buffer: %d\n", frames_to_problem, average_change, local_cur_min, local_min_remaining);
1106 } 1106 }
1107 while (source_frame_count > 0) 1107 while (source_frame_count > 0)
1108 { 1108 {
1109 render_update_display(); 1109 render_update_display();
1110 source_frame_count--; 1110 source_frame_count--;