comparison genesis.c @ 1643:6909c5d0bbb5

Removed old VDP debug functionality
author Michael Pavone <pavone@retrodev.com>
date Mon, 19 Nov 2018 19:26:57 -0800
parents 3602f3b20072
children b7ecd0d6a77b 395f684c5379 5dacaef602a7
comparison
equal deleted inserted replaced
1642:c6b2c0f8cc61 1643:6909c5d0bbb5
1129 { 1129 {
1130 genesis_context *gen = (genesis_context *)system; 1130 genesis_context *gen = (genesis_context *)system;
1131 vdp_inc_debug_mode(gen->vdp); 1131 vdp_inc_debug_mode(gen->vdp);
1132 } 1132 }
1133 1133
1134 static void inc_debug_pal(system_header *system)
1135 {
1136 genesis_context *gen = (genesis_context *)system;
1137 gen->vdp->debug_pal++;
1138 if (gen->vdp->debug_pal == 4) {
1139 gen->vdp->debug_pal = 0;
1140 }
1141 }
1142
1143 static void request_exit(system_header *system) 1134 static void request_exit(system_header *system)
1144 { 1135 {
1145 genesis_context *gen = (genesis_context *)system; 1136 genesis_context *gen = (genesis_context *)system;
1146 gen->m68k->should_return = 1; 1137 gen->m68k->should_return = 1;
1147 } 1138 }
1286 gen->header.soft_reset = soft_reset; 1277 gen->header.soft_reset = soft_reset;
1287 gen->header.free_context = free_genesis; 1278 gen->header.free_context = free_genesis;
1288 gen->header.get_open_bus_value = get_open_bus_value; 1279 gen->header.get_open_bus_value = get_open_bus_value;
1289 gen->header.request_exit = request_exit; 1280 gen->header.request_exit = request_exit;
1290 gen->header.inc_debug_mode = inc_debug_mode; 1281 gen->header.inc_debug_mode = inc_debug_mode;
1291 gen->header.inc_debug_pal = inc_debug_pal;
1292 gen->header.gamepad_down = gamepad_down; 1282 gen->header.gamepad_down = gamepad_down;
1293 gen->header.gamepad_up = gamepad_up; 1283 gen->header.gamepad_up = gamepad_up;
1294 gen->header.mouse_down = mouse_down; 1284 gen->header.mouse_down = mouse_down;
1295 gen->header.mouse_up = mouse_up; 1285 gen->header.mouse_up = mouse_up;
1296 gen->header.mouse_motion_absolute = mouse_motion_absolute; 1286 gen->header.mouse_motion_absolute = mouse_motion_absolute;