comparison render.h @ 1555:6ce36c3f250b

More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
author Michael Pavone <pavone@retrodev.com>
date Fri, 30 Mar 2018 00:37:08 -0700
parents ce1f93be0104
children a051d8ee4528
comparison
equal deleted inserted replaced
1554:87350caf6dab 1555:6ce36c3f250b
115 uint32_t render_overscan_top(); 115 uint32_t render_overscan_top();
116 uint32_t render_overscan_left(); 116 uint32_t render_overscan_left();
117 uint32_t render_elapsed_ms(void); 117 uint32_t render_elapsed_ms(void);
118 void render_sleep_ms(uint32_t delay); 118 void render_sleep_ms(uint32_t delay);
119 uint8_t render_has_gl(void); 119 uint8_t render_has_gl(void);
120 audio_source *render_audio_source(uint8_t channels); 120 audio_source *render_audio_source(uint64_t master_clock, uint64_t sample_divider, uint8_t channels);
121 int16_t *render_audio_source_buffer(audio_source *src); 121 void render_audio_adjust_clock(audio_source *src, uint64_t master_clock, uint64_t sample_divider);
122 int16_t *render_audio_ready(audio_source *src); 122 void render_put_mono_sample(audio_source *src, int16_t value);
123 void render_reset_sources(void); 123 void render_put_stereo_sample(audio_source *src, int16_t left, int16_t right);
124 void render_pause_source(audio_source *src); 124 void render_pause_source(audio_source *src);
125 void render_resume_source(audio_source *src); 125 void render_resume_source(audio_source *src);
126 void render_free_source(audio_source *src); 126 void render_free_source(audio_source *src);
127 127
128 #endif //RENDER_H_ 128 #endif //RENDER_H_