comparison render.h @ 723:7178d750efbd

Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
author Michael Pavone <pavone@retrodev.com>
date Thu, 21 May 2015 18:37:41 -0700
parents 019d27995e32
children fc68992cf18d
comparison
equal deleted inserted replaced
722:8f5339961903 723:7178d750efbd
31 void render_debug_pal(uint8_t pal); 31 void render_debug_pal(uint8_t pal);
32 void process_events(); 32 void process_events();
33 int render_joystick_num_buttons(int joystick); 33 int render_joystick_num_buttons(int joystick);
34 int render_joystick_num_hats(int joystick); 34 int render_joystick_num_hats(int joystick);
35 int render_num_joysticks(); 35 int render_num_joysticks();
36 void process_events();
36 37
37 //TODO: Throw an ifdef in here once there's more than one renderer 38 //TODO: Throw an ifdef in here once there's more than one renderer
38 #include <SDL.h> 39 #include <SDL.h>
39 #define RENDERKEY_UP SDLK_UP 40 #define RENDERKEY_UP SDLK_UP
40 #define RENDERKEY_DOWN SDLK_DOWN 41 #define RENDERKEY_DOWN SDLK_DOWN