Mercurial > repos > blastem
comparison render.h @ 723:7178d750efbd
Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 21 May 2015 18:37:41 -0700 |
parents | 019d27995e32 |
children | fc68992cf18d |
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722:8f5339961903 | 723:7178d750efbd |
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31 void render_debug_pal(uint8_t pal); | 31 void render_debug_pal(uint8_t pal); |
32 void process_events(); | 32 void process_events(); |
33 int render_joystick_num_buttons(int joystick); | 33 int render_joystick_num_buttons(int joystick); |
34 int render_joystick_num_hats(int joystick); | 34 int render_joystick_num_hats(int joystick); |
35 int render_num_joysticks(); | 35 int render_num_joysticks(); |
36 void process_events(); | |
36 | 37 |
37 //TODO: Throw an ifdef in here once there's more than one renderer | 38 //TODO: Throw an ifdef in here once there's more than one renderer |
38 #include <SDL.h> | 39 #include <SDL.h> |
39 #define RENDERKEY_UP SDLK_UP | 40 #define RENDERKEY_UP SDLK_UP |
40 #define RENDERKEY_DOWN SDLK_DOWN | 41 #define RENDERKEY_DOWN SDLK_DOWN |