Mercurial > repos > blastem
comparison shaders/default.f.glsl @ 906:8cf57c6558ed
Dividing by FPS_INTERVAL does not make senese as the division was to convert milliseconds to seconds
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 28 Nov 2015 20:05:15 -0800 |
parents | 0820a71b80f3 |
children | b1147418254a |
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905:b3b399665356 | 906:8cf57c6558ed |
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