comparison render.h @ 2392:a71176b9903d

Hide cursor in fullscreen when UI is not active
author Michael Pavone <pavone@retrodev.com>
date Wed, 29 Nov 2023 23:06:50 -0800
parents b7768c58f0da
children 6f8400ce7a0f
comparison
equal deleted inserted replaced
2391:664c3e749428 2392:a71176b9903d
116 void render_update_caption(char *title); 116 void render_update_caption(char *title);
117 void render_wait_quit(void); 117 void render_wait_quit(void);
118 void process_events(); 118 void process_events();
119 int render_width(); 119 int render_width();
120 int render_height(); 120 int render_height();
121 int render_fullscreen(); 121 uint8_t render_fullscreen();
122 void render_force_cursor(uint8_t force);
122 void render_set_drag_drop_handler(drop_handler handler); 123 void render_set_drag_drop_handler(drop_handler handler);
123 void process_events(); 124 void process_events();
124 int32_t render_translate_input_name(int32_t controller, char *name, uint8_t is_axis); 125 int32_t render_translate_input_name(int32_t controller, char *name, uint8_t is_axis);
125 int32_t render_dpad_part(int32_t input); 126 int32_t render_dpad_part(int32_t input);
126 int32_t render_axis_part(int32_t input); 127 int32_t render_axis_part(int32_t input);