comparison vdp.h @ 1401:b56c8c51ca5d

Properly release and reacquire framebuffer pointer when switching contexts. Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback renderer
author Michael Pavone <pavone@retrodev.com>
date Thu, 15 Jun 2017 09:45:21 -0700
parents e587f16e7d3d
children 4e5797b3935a
comparison
equal deleted inserted replaced
1400:6a0e3bb6981f 1401:b56c8c51ca5d
246 void latch_mode(vdp_context * context); 246 void latch_mode(vdp_context * context);
247 uint32_t vdp_cycles_to_frame_end(vdp_context * context); 247 uint32_t vdp_cycles_to_frame_end(vdp_context * context);
248 void write_cram(vdp_context * context, uint16_t address, uint16_t value); 248 void write_cram(vdp_context * context, uint16_t address, uint16_t value);
249 void vdp_check_update_sat_byte(vdp_context *context, uint32_t address, uint8_t value); 249 void vdp_check_update_sat_byte(vdp_context *context, uint32_t address, uint8_t value);
250 void vdp_pbc_pause(vdp_context *context); 250 void vdp_pbc_pause(vdp_context *context);
251 void vdp_release_framebuffer(vdp_context *context);
252 void vdp_reacquire_framebuffer(vdp_context *context);
251 253
252 #endif //VDP_H_ 254 #endif //VDP_H_