comparison event_log.h @ 1957:ba06346611a1

Fix some netplay issues
author Mike Pavone <pavone@retrodev.com>
date Sat, 02 May 2020 00:52:21 -0700
parents 275f1c4bdb25
children 9c01945b5d20
comparison
equal deleted inserted replaced
1956:275f1c4bdb25 1957:ba06346611a1
46 void event_flush(uint32_t cycle); 46 void event_flush(uint32_t cycle);
47 47
48 void init_event_reader(event_reader *reader, uint8_t *data, size_t size); 48 void init_event_reader(event_reader *reader, uint8_t *data, size_t size);
49 void init_event_reader_tcp(event_reader *reader, char *address, char *port); 49 void init_event_reader_tcp(event_reader *reader, char *address, char *port);
50 uint8_t reader_next_event(event_reader *reader, uint32_t *cycle_out); 50 uint8_t reader_next_event(event_reader *reader, uint32_t *cycle_out);
51 void reader_ensure_data(event_reader *reader, size_t bytes);
51 uint8_t reader_system_type(event_reader *reader); 52 uint8_t reader_system_type(event_reader *reader);
52 void reader_send_gamepad_event(event_reader *reader, uint8_t pad, uint8_t button, uint8_t down); 53 void reader_send_gamepad_event(event_reader *reader, uint8_t pad, uint8_t button, uint8_t down);
53 54
54 #endif //EVENT_LOG_H_ 55 #endif //EVENT_LOG_H_