comparison render_sdl.c @ 490:c8e65962bfed opengl

Enable fullscreen mode in OpenGL renderer
author Mike Pavone <pavone@retrodev.com>
date Sun, 27 Oct 2013 21:58:03 -0700
parents e97b80e3bd76
children 39cad98d2789
comparison
equal deleted inserted replaced
489:e97b80e3bd76 490:c8e65962bfed
215 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); 215 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
216 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); 216 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
217 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); 217 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
218 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); 218 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
219 flags = SDL_OPENGL; 219 flags = SDL_OPENGL;
220 if (fullscreen) {
221 flags |= SDL_FULLSCREEN;
222 }
220 } else { 223 } else {
221 #else 224 #else
222 { 225 {
223 #endif 226 #endif
224 if (fullscreen) { 227 if (fullscreen) {