Mercurial > repos > blastem
comparison io.h @ 971:e28f365605da
Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 21 Apr 2016 22:08:26 -0700 |
parents | 9e882eca717e |
children | 7267bc1ab547 |
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970:e2d7067ea2d8 | 971:e28f365605da |
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66 IO_WRITTEN, | 66 IO_WRITTEN, |
67 IO_READ_PENDING, | 67 IO_READ_PENDING, |
68 IO_READ | 68 IO_READ |
69 }; | 69 }; |
70 | 70 |
71 typedef struct genesis_context genesis_context; | |
72 | |
71 void set_keybindings(io_port *ports); | 73 void set_keybindings(io_port *ports); |
72 void map_all_bindings(io_port *ports); | 74 void map_all_bindings(io_port *ports); |
73 void setup_io_devices(tern_node * config, rom_info *rom, io_port * ports); | 75 void setup_io_devices(tern_node * config, rom_info *rom, genesis_context * gen); |
74 void io_adjust_cycles(io_port * pad, uint32_t current_cycle, uint32_t deduction); | 76 void io_adjust_cycles(io_port * pad, uint32_t current_cycle, uint32_t deduction); |
75 void io_data_write(io_port * pad, uint8_t value, uint32_t current_cycle); | 77 void io_data_write(io_port * pad, uint8_t value, uint32_t current_cycle); |
76 uint8_t io_data_read(io_port * pad, uint32_t current_cycle); | 78 uint8_t io_data_read(io_port * pad, uint32_t current_cycle); |
77 void handle_keydown(int keycode); | 79 void handle_keydown(int keycode); |
78 void handle_keyup(int keycode); | 80 void handle_keyup(int keycode); |