comparison gdb_remote.c @ 1405:ee19270495e8

Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
author Michael Pavone <pavone@retrodev.com>
date Sat, 17 Jun 2017 15:56:07 -0700
parents 85a90964b557
children ded16f3d7eb4 d6d4c006a7b3
comparison
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1404:f9fbd0d16df2 1405:ee19270495e8