comparison render_sdl.c @ 1405:ee19270495e8

Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
author Michael Pavone <pavone@retrodev.com>
date Sat, 17 Jun 2017 15:56:07 -0700
parents 87493f585c7f
children 8a3d3bb2cd08
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1404:f9fbd0d16df2 1405:ee19270495e8