comparison stateview.c @ 962:f52cb02a1466

Fixed loading save states from menu
author Michael Pavone <pavone@retrodev.com>
date Mon, 18 Apr 2016 19:26:47 -0700
parents 3b270fc43ed4
children f7bbbf49db4e
comparison
equal deleted inserted replaced
961:750995b587a0 962:f52cb02a1466
14 io_port gamepad_1; 14 io_port gamepad_1;
15 io_port gamepad_2; 15 io_port gamepad_2;
16 uint8_t reset = 1; 16 uint8_t reset = 1;
17 uint8_t busreq = 0; 17 uint8_t busreq = 0;
18 18
19 uint16_t *ram;
20 uint8_t z80_ram[Z80_RAM_BYTES]; 19 uint8_t z80_ram[Z80_RAM_BYTES];
21 20
22 uint16_t read_dma_value(uint32_t address) 21 uint16_t read_dma_value(uint32_t address)
23 { 22 {
24 return 0; 23 return 0;
24 }
25
26 m68k_context *m68k_handle_code_write(uint32_t address, m68k_context *context)
27 {
28 return NULL;
29 }
30
31 z80_context *z80_handle_code_write(uint32_t address, z80_context *context)
32 {
33 return NULL;
25 } 34 }
26 35
27 void ym_data_write(ym2612_context * context, uint8_t value) 36 void ym_data_write(ym2612_context * context, uint8_t value)
28 { 37 {
29 } 38 }