comparison street_fighter_vram_100mhz_hsync_trig_2.ols @ 887:fb4d09f874dd

Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
author Michael Pavone <pavone@retrodev.com>
date Sat, 14 Nov 2015 13:56:41 -0800
parents b231162c8fdd
children
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