diff shaders/default.v.glsl @ 497:0820a71b80f3

Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory.
author Mike Pavone <pavone@retrodev.com>
date Mon, 28 Oct 2013 23:50:28 -0700
parents default.v.glsl@32f053ad9b02
children 251fe7a75a14
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/shaders/default.v.glsl	Mon Oct 28 23:50:28 2013 -0700
@@ -0,0 +1,10 @@
+#version 110
+
+attribute vec2 pos;
+varying vec2 texcoord;
+
+void main()
+{
+	gl_Position = vec4(pos, 0.0, 1.0);
+	texcoord = pos * vec2(320.0/1024.0, 240.0/-512.0) + vec2(320.0/1024.0, 240.0/512.0);
+}