Mercurial > repos > blastem
diff m68k_to_x86.h @ 192:1db07e112bf7
Prep work for handling games that modify code in RAM
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 14 Jan 2013 21:56:54 -0800 |
parents | ebcbdd1c4cc8 |
children | c66e4636f991 |
line wrap: on
line diff
--- a/m68k_to_x86.h Mon Jan 14 20:23:17 2013 -0800 +++ b/m68k_to_x86.h Mon Jan 14 21:56:54 2013 -0800 @@ -27,6 +27,7 @@ deferred_addr *deferred; uint8_t *cur_code; uint8_t *code_end; + uint8_t **ram_inst_sizes; } x86_68k_options; typedef struct { @@ -46,6 +47,7 @@ native_map_slot *native_code_map; void *options; + uint8_t ram_code_flags[32/8]; } m68k_context; uint8_t * translate_m68k(uint8_t * dst, m68kinst * inst, x86_68k_options * opts);