Mercurial > repos > blastem
diff shaders/default.f.glsl @ 850:215b5dabbc20
Make vgmsplit smarter about how it handles delays. Force GD3 offset to zero since it is not being copied currently
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Sun, 01 Nov 2015 20:40:30 -0800 |
parents | 0820a71b80f3 |
children | b1147418254a |