Mercurial > repos > blastem
diff shaders/default.v.glsl @ 850:215b5dabbc20
Make vgmsplit smarter about how it handles delays. Force GD3 offset to zero since it is not being copied currently
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 01 Nov 2015 20:40:30 -0800 |
parents | b7b7a1cab44a |
children | b1147418254a |