Mercurial > repos > blastem
diff shaders/default.v.glsl @ 1138:25268334a24c
Fix Mode 4 sprite table Y scan to account for VRAM byte swapping
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 02 Jan 2017 16:25:13 -0800 |
parents | b7b7a1cab44a |
children | b1147418254a |