diff shaders/crt.v.glsl @ 1511:2a5649a767e7

Fix accidental add to RSP with SZ_D and SZ_PTR. Using SZ_D breakse when the stack is located outside of the 32-bit addressable range
author Michael Pavone <pavone@retrodev.com>
date Sun, 31 Dec 2017 14:08:47 -0800
parents 4942da159194
children f3cca4b3f17a
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