Mercurial > repos > blastem
diff shaders/default.f.glsl @ 1278:34d3cb05014d
Fix VDP buffer overrun that was causing sprite flickering in some games
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 13 Mar 2017 23:13:24 -0700 |
parents | b1147418254a |
children | f9fbd0d16df2 |