Mercurial > repos > blastem
diff render_sdl.c @ 1267:3772bb926be5
Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 06 Mar 2017 00:23:35 -0800 |
parents | 5f65a16c23ff |
children | eca01056a915 |
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--- a/render_sdl.c Sat Mar 04 21:34:15 2017 -0800 +++ b/render_sdl.c Mon Mar 06 00:23:35 2017 -0800 @@ -256,7 +256,7 @@ #endif //TODO: Fixme for invalid display mode - sdl_textures[0] = sdl_textures[1] = SDL_CreateTexture(main_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 320, 588); + sdl_textures[0] = sdl_textures[1] = SDL_CreateTexture(main_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, LINEBUF_SIZE, 588); #ifndef DISABLE_OPENGL } #endif @@ -324,6 +324,8 @@ static uint32_t overscan_top[NUM_VID_STD] = {2, 21}; static uint32_t overscan_bot[NUM_VID_STD] = {1, 17}; +static uint32_t overscan_left[NUM_VID_STD] = {13, 13}; +static uint32_t overscan_right[NUM_VID_STD] = {14, 14}; static vid_std video_standard = VID_NTSC; static char *vid_std_names[NUM_VID_STD] = {"ntsc", "pal"}; void render_init(int width, int height, char * title, uint8_t fullscreen) @@ -375,6 +377,14 @@ if (val) { overscan_bot[i] = atoi(val); } + val = tern_find_path_default(std_settings, "overscan\0left\0", (tern_val){.ptrval = NULL}).ptrval; + if (val) { + overscan_left[i] = atoi(val); + } + val = tern_find_path_default(std_settings, "overscan\0right\0", (tern_val){.ptrval = NULL}).ptrval; + if (val) { + overscan_right[i] = atoi(val); + } } } } @@ -504,7 +514,7 @@ { #ifndef DISABLE_OPENGL if (render_gl && which <= FRAMEBUFFER_EVEN) { - *pitch = 320 * sizeof(uint32_t); //TODO: change this to LINEBUF_SIZE once border rendering is added + *pitch = LINEBUF_SIZE * sizeof(uint32_t); return texture_buf; } else { #endif @@ -548,6 +558,7 @@ uint32_t height = which <= FRAMEBUFFER_EVEN ? (video_standard == VID_NTSC ? 243 : 294) - (overscan_top[video_standard] + overscan_bot[video_standard]) : 240; + width -= overscan_left[video_standard] + overscan_right[video_standard]; FILE *screenshot_file = NULL; uint32_t shot_height; if (screenshot_path && which == FRAMEBUFFER_ODD) { @@ -564,7 +575,7 @@ #ifndef DISABLE_OPENGL if (render_gl && which <= FRAMEBUFFER_EVEN) { glBindTexture(GL_TEXTURE_2D, textures[which]); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 320, height, GL_BGRA, GL_UNSIGNED_BYTE, texture_buf + 320 * overscan_top[video_standard]); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_BGRA, GL_UNSIGNED_BYTE, texture_buf + overscan_left[video_standard] + LINEBUF_SIZE * overscan_top[video_standard]); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); @@ -594,7 +605,7 @@ if (screenshot_file) { //properly supporting interlaced modes here is non-trivial, so only save the odd field for now - save_ppm(screenshot_file, texture_buf, width, shot_height, 320*sizeof(uint32_t)); + save_ppm(screenshot_file, texture_buf, width, shot_height, LINEBUF_SIZE*sizeof(uint32_t)); } } else { #endif @@ -625,7 +636,7 @@ } SDL_UnlockTexture(sdl_textures[which]); SDL_Rect src_clip = { - .x = 0, + .x = overscan_left[video_standard], .y = overscan_top[video_standard], .w = width, .h = height