Mercurial > repos > blastem
diff shaders/default.v.glsl @ 1029:4263dc9cf86d
Fix implementation of sprite collision flag. Old implementation did not make sense.
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 11 May 2016 22:43:18 -0700 |
parents | b7b7a1cab44a |
children | b1147418254a |