diff bindings.c @ 1839:78abbabfd58d

Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android)
author Michael Pavone <pavone@retrodev.com>
date Sun, 14 Apr 2019 23:37:11 -0700
parents 34370330eaf3
children 30f2821ffd65
line wrap: on
line diff
--- a/bindings.c	Tue Apr 09 22:48:06 2019 -0700
+++ b/bindings.c	Sun Apr 14 23:37:11 2019 -0700
@@ -816,7 +816,7 @@
 			if (hostbutton == RENDER_INVALID_NAME) {
 				warning("%s is not a valid gamepad input name\n", key);
 			} else if (hostbutton == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) {
-				warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum);
+				debug_message("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum);
 				map_warning_pad = hostpadnum;
 			}
 			return;
@@ -863,7 +863,7 @@
 			if (axis == RENDER_INVALID_NAME) {
 				warning("%s is not a valid gamepad input name\n", key);
 			} else if (axis == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) {
-				warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum);
+				debug_message("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum);
 				map_warning_pad = hostpadnum;
 			}
 			goto done;