Mercurial > repos > blastem
diff shaders/sharp.f.glsl @ 1890:7bb4081e9e52
Hopefully final fix for line advancement/frame end calculation
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 09 Oct 2019 22:19:04 -0700 |
parents | be1da0a68d1e |
children | f3cca4b3f17a |