Mercurial > repos > blastem
diff README @ 816:7ed55a361e79
Use binary mode for reading shaders and config files so we actually get the number of bytes we expect
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 27 Jul 2015 23:49:14 -0700 |
parents | 1f75614d7be8 |
children | f2f983e262e2 |