Mercurial > repos > blastem
diff build_release @ 816:7ed55a361e79
Use binary mode for reading shaders and config files so we actually get the number of bytes we expect
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 27 Jul 2015 23:49:14 -0700 |
parents | 574495372d1c |
children | 4cbc349a82a9 |