diff street_fighter_vram_50mhz_hsync_trig.ols @ 816:7ed55a361e79

Use binary mode for reading shaders and config files so we actually get the number of bytes we expect
author Michael Pavone <pavone@retrodev.com>
date Mon, 27 Jul 2015 23:49:14 -0700
parents b231162c8fdd
children
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