Mercurial > repos > blastem
diff shaders/default.f.glsl @ 1600:7f39c40b4b25
WIP UI for creating an SDL2 mapping for controllers that don't have one
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 30 Jul 2018 09:38:01 -0700 |
parents | 957325c990d5 |
children | fa9ae059e4d3 |