Mercurial > repos > blastem
diff shaders/default.v.glsl @ 906:8cf57c6558ed
Dividing by FPS_INTERVAL does not make senese as the division was to convert milliseconds to seconds
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 28 Nov 2015 20:05:15 -0800 |
parents | b7b7a1cab44a |
children | b1147418254a |