Mercurial > repos > blastem
diff shaders/default.f.glsl @ 923:8e012ece95c1
Perform the same slot mapping shift for H32 mode as I did for H40
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Tue, 02 Feb 2016 18:24:15 -0800 |
parents | 0820a71b80f3 |
children | b1147418254a |