Mercurial > repos > blastem
diff shaders/default.v.glsl @ 1877:9486236f28ac
Fix sprite rendering regression introduced by H40 line at a time optimization
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Tue, 20 Aug 2019 07:07:31 -0700 |
parents | fa9ae059e4d3 |
children | f3cca4b3f17a |