Mercurial > repos > blastem
diff shaders/default.v.glsl @ 894:a7774fc2de4b
Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 25 Nov 2015 08:40:45 -0800 |
parents | b7b7a1cab44a |
children | b1147418254a |