diff shaders/default.f.glsl @ 758:b52cd6854c28

Use mmap with a hint rather than sbrk for allocating executable memory within 32-bit displacement range of compiled code
author Michael Pavone <pavone@retrodev.com>
date Sun, 28 Jun 2015 10:12:37 -0700
parents 0820a71b80f3
children b1147418254a
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