Mercurial > repos > blastem
diff shaders/crt.v.glsl @ 1401:b56c8c51ca5d
Properly release and reacquire framebuffer pointer when switching contexts. Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback renderer
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 15 Jun 2017 09:45:21 -0700 |
parents | 4942da159194 |
children | f3cca4b3f17a |