Mercurial > repos > blastem
diff render_sdl.c @ 1642:c6b2c0f8cc61
Implemented support for toggling off a debug view
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 19 Nov 2018 19:10:16 -0800 |
parents | 022d01b64496 |
children | b500e971da75 |
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--- a/render_sdl.c Mon Nov 19 09:52:07 2018 -0800 +++ b/render_sdl.c Mon Nov 19 19:10:16 2018 -0800 @@ -1328,11 +1328,22 @@ uint8_t render_create_window(char *caption, uint32_t width, uint32_t height) { - num_textures++; - sdl_textures = realloc(sdl_textures, num_textures * sizeof(*sdl_textures)); - extra_windows = realloc(extra_windows, (num_textures - FRAMEBUFFER_USER_START) * sizeof(*extra_windows)); - extra_renderers = realloc(extra_renderers, (num_textures - FRAMEBUFFER_USER_START) * sizeof(*extra_renderers)); - uint8_t win_idx = num_textures - FRAMEBUFFER_USER_START - 1; + uint8_t win_idx = 0xFF; + for (int i = 0; i < num_textures - FRAMEBUFFER_USER_START; i++) + { + if (!extra_windows[i]) { + win_idx = i; + break; + } + } + + if (win_idx == 0xFF) { + num_textures++; + sdl_textures = realloc(sdl_textures, num_textures * sizeof(*sdl_textures)); + extra_windows = realloc(extra_windows, (num_textures - FRAMEBUFFER_USER_START) * sizeof(*extra_windows)); + extra_renderers = realloc(extra_renderers, (num_textures - FRAMEBUFFER_USER_START) * sizeof(*extra_renderers)); + win_idx = num_textures - FRAMEBUFFER_USER_START - 1; + } extra_windows[win_idx] = SDL_CreateWindow(caption, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, 0); if (!extra_windows[win_idx]) { goto fail_window; @@ -1341,7 +1352,7 @@ if (!extra_renderers[win_idx]) { goto fail_renderer; } - uint8_t texture_idx = num_textures-1; + uint8_t texture_idx = win_idx + FRAMEBUFFER_USER_START; sdl_textures[texture_idx] = SDL_CreateTexture(extra_renderers[win_idx], SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, width, height); if (!sdl_textures[texture_idx]) { goto fail_texture; @@ -1357,6 +1368,17 @@ return 0; } +void render_destroy_window(uint8_t which) +{ + uint8_t win_idx = which - FRAMEBUFFER_USER_START; + //Destroying the renderers also frees the textures + SDL_DestroyRenderer(extra_renderers[win_idx]); + SDL_DestroyWindow(extra_windows[win_idx]); + + extra_renderers[win_idx] = NULL; + extra_windows[win_idx] = NULL; +} + uint32_t *locked_pixels; uint32_t locked_pitch; uint32_t *render_get_framebuffer(uint8_t which, int *pitch)