Mercurial > repos > blastem
diff shaders/default.v.glsl @ 1566:cbb40af77a94
Moved resample rate adjustment to after frame flip rather than in audio callback as it makes more sense there. Needs adjustment to avoid audible pitch changes
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 17 Apr 2018 00:20:41 -0700 |
parents | b1147418254a |
children | fa9ae059e4d3 |