Mercurial > repos > blastem
diff shaders/default.v.glsl @ 1248:d4ae118cf41d
build_upload_win_nightly needs some steps from build_nightly since it skips invoking that script and instead calls build_release directly
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 27 Feb 2017 00:02:20 -0800 |
parents | b1147418254a |
children | fa9ae059e4d3 |