Mercurial > repos > blastem
diff shaders/default.f.glsl @ 1320:df3d690cb2c3
SAT table register bit 0 is not used in H40 mode. Fixes corrupt sprites in ship crash landing scene in Overdrive 2
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 17 Apr 2017 20:54:33 -0700 |
parents | b1147418254a |
children | f9fbd0d16df2 |