Mercurial > repos > blastem
diff shaders/default.f.glsl @ 562:e13f4fd9cf6d
Ensure proper stack alignment when the Z80 calls into C code. This fixes a crash in optimized builds on OSX
author | Mike Pavone <pavone@retrodev.com> |
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date | Mon, 23 Jun 2014 13:12:04 -0400 |
parents | 0820a71b80f3 |
children | b1147418254a |